
From the Depths is a video game that includes a diplomacy feature. The diplomacy feature allows players to decide which factions to go to war with and which to make peace with. Players can boost diplomacy by bribing the allies of enemy factions. The game also includes a commodities system that allows players to purchase peace or allies. Players can also sell territory for commodities. The diplomacy feature has been criticised by some players for not being realistic and for not having enough depth of strategy. However, others have praised the feature, particularly the commodities system.
| Characteristics | Values |
|---|---|
| Players can bribe factions | Bribe factions to fight each other or to avoid being double-teamed |
| Players can sell territory for commodities | Sell territory to a faction to gain commodities |
| Players can buy territory | Buy territory to gain a strategic advantage |
| Players can boost diplomacy | Boost diplomacy to avoid fighting on multiple fronts |
| Players can choose war or peace | Players can choose to go to war or make peace with factions for a set duration |
| Rewards | Players can receive rewards for certain choices, e.g. going to war with one faction may bring peace with others |
| Map | A mini-map shows the locations of different factions to help players choose their wars |
| Markers | Campaign map markers show which factions players are at war with or allied with and where they are based |
| Secret emergency meetings | Players' fleets trigger a secret emergency meeting when they stay near allied/neutral resource zones or inside non-border tiles of neutral factions for too long |
| AI-controlled factions | Allied AI-controlled factions work together to capture board sections from their enemies |
| AI improvements | AI no longer tries to capture board sections that are far away |
| AI improvements | AI intercepting of enemy fleets has improved grouping and better logic |
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What You'll Learn

Utilise commodities to buy peace or pay for allies
Diplomacy in "From the Depths" involves deciding which factions to go to war with or make peace with. Commodities can be used to buy peace or pay for allies. The more enemies you have and the fewer allies, the more commodities you will get. On the other hand, the higher the difficulty level, the fewer commodities you will receive.
In the game, you can use commodities to bribe everyone and avoid having to kill them. This strategy can help you achieve a pacifist victory without ever having to fight. However, some players have pointed out that it can be challenging to accumulate a large number of materials required to create commodities, as you may prefer to use those materials to build ships instead. Additionally, creating commodities may result in a net loss of materials.
Another consideration is storage. Having a large amount of materials requires ample storage space, which can be a costly and vulnerable target for enemies. In this case, commodities can serve as a form of insurance. If your harvesters are destroyed, the materials sent to the refinery can be converted into commodities, ensuring you don't lose everything.
It's worth noting that the diplomacy system in "From the Depths" is still in beta, and players have expressed a desire for improvements and more depth to the strategy. Some have suggested that the system doesn't adequately reflect the game's lore and have called for more consideration for non-Neter campaigns and new players.
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Avoid unnecessary wars by being unable to enter allied territory
Diplomacy is an important aspect of "From the Depths", allowing players to navigate complex relationships with factions and avoid unnecessary wars. One key strategy to avoid conflicts is to establish strong alliances and understand the benefits that come with them.
When you form an alliance with another faction, you gain the ability to pass through their territory without restriction. This is a significant advantage, as it provides safe passage and reduces the likelihood of accidental skirmishes or violations of territorial boundaries. By respecting each other's territories and maintaining a peaceful coexistence, you can focus your resources and efforts on other priorities, such as strengthening your fleet or exploring new areas.
To further strengthen your alliances and avoid potential wars, it's essential to maintain friendly relations and actively work towards mutual benefits. One way to achieve this is by sharing resources or providing assistance to your allies. For example, if you have excess commodities, you can offer them to your allies, especially if they are facing a shortage or difficulty in acquiring specific resources. This not only helps them but also fosters goodwill and strengthens your bond.
Additionally, allied factions can collaborate and work together more effectively. This means that when you are allied with another faction, your combined forces can coordinate and plan strategic captures of enemy territories. By working as a united front, you increase your chances of success and can expand your collective influence. This mutual support can be a powerful deterrent to potential enemies, as they would have to face the combined might of your alliance.
By being unable to enter allied territory, players are encouraged to foster strong diplomatic relationships and avoid unnecessary conflicts. This mechanic adds a layer of strategy and depth to the game, promoting peaceful resolutions and rewarding players who invest in building solid alliances.
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Bribe factions to fight each other
In From the Depths, diplomacy plays a crucial role in navigating relationships with various factions and making strategic decisions. One tactic players can employ is bribing factions to fight each other, manipulating them into conflict for strategic gain. While the game mechanics surrounding diplomacy have been through several iterations, the core principles of bribing factions remain relevant.
When considering bribing factions to fight each other in From the Depths, it's essential to understand the potential costs and benefits. Bribing factions can be a costly endeavour, requiring a significant investment of resources. Players must assess if the potential gains outweigh the resources expended. Additionally, the success of bribery attempts is not guaranteed, and there is a risk of failure or unforeseen consequences.
To initiate the process of bribing factions, players can utilise the map editor and modding tools. By launching the editor and loading Neter, players can access instance options and select "Quest for Neter." Within the configuration settings, typically in the bottom or middle tab, players should look for an option related to "Bribing factions." This option may vary slightly in name but should be evident in context.
It's important to note that AI factions in From the Depths typically require some form of provocation to engage in combat with each other. They can be baited into a fight, but these conflicts may not resolve without direct player involvement. This means that while players can bribe factions to create tensions and incite conflict, they may need to intervene to ensure a decisive outcome.
While bribing factions to fight each other can be a risky strategy, it can also yield advantages. By manipulating diplomatic relationships, players can create diversions, weaken opposing forces, or forge temporary alliances to gain the upper hand. However, it's crucial to carefully consider the potential repercussions, as actions can have far-reaching effects on faction relationships and the overall campaign dynamics.
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Use the mini-map to locate factions before declaring war
When you first set out on your campaign run and enter map view, you will see a timer that will be running after each council meeting. During these meetings, you will decide who to go to war with or make peace with for the duration shown in the UI. Each option will list out the changes in the relationship with the factions, and all the options will be random each time. Keep in mind that the stronger you become, the more factions you will be at war with.
To help you make these decisions, a mini-map has been added to the diplomacy screen. This mini-map will show you the territory where the factions are, so you can get an idea of where the different factions are before choosing your wars. Your location will be marked in yellow, with the territories of factions like DWG also visible. With more enemies and fewer allies, you will get more commodities, and with higher difficulties, you will get fewer commodities.
The mini-map is a useful tool to visualise the locations of factions and make informed decisions about declaring war or seeking peace. It is important to consider the potential consequences of your actions, as the game becomes more challenging the stronger you become and the more factions you are at war with. Utilise the mini-map to locate factions and assess your options strategically before making any diplomatic choices.
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Avoid 'secret emergency meetings' by staying away from neutral zones
In From the Depths, players must be wary of triggering 'secret emergency meetings' which occur when their fleets stay near allied/neutral resource zones or inside non-border tiles of neutral factions for over 120 seconds. The result of these meetings is that the offended nation and all their allies declare war on the player's faction. Therefore, a key strategy to employ is to avoid lingering in neutral zones for too long.
This strategy may involve developing alternative routes or waypoints for your fleets to follow, ensuring they do not remain stationary in these sensitive areas. It is also important to be aware of the current political landscape and the locations of neutral zones. Utilize the mini-map feature to identify the positions of different factions and their territories. This awareness will help you navigate your fleets more cautiously and avoid unintended consequences.
Another approach could be to strengthen your alliances and improve relationships with other factions. By doing so, you may find that certain neutral zones become less risky to traverse, as the likelihood of offending those factions decreases. Additionally, strong alliances can provide strategic advantages and potentially deter other factions from declaring war.
Staying away from neutral zones also means being mindful of your resource-gathering practices. Resource zones are often hotly contested areas, so ensure your fleets are not lingering in these locations for extended periods. Develop efficient resource-gathering strategies that allow your fleets to move in and out swiftly, reducing the chances of triggering secret emergency meetings.
In summary, avoiding secret emergency meetings in From the Depths requires a combination of strategic fleet movement, awareness of the political landscape, and efficient resource management. By staying away from neutral zones and respecting the territories of other factions, you can minimize the risk of unintended conflict and maintain diplomatic relations.
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Frequently asked questions
Diplomacy in From the Depths involves bribing the allies of the faction you are fighting with, so you are not double-teamed. You can also pay for peace or allies.
You can pay using commodities. For example, you can have total peace for 2 hours at the cost of 3,752 commodities.
You can get commodities by selling territory. The territory you sell must be adjacent to the faction you are selling it to.
There is a mini-map on the diplomacy screen that shows you where the different factions are.

























