Unlocking Diplomacy: Acok Strategies For Success

how to unlock diplomacy acok

The A Clash of Kings (ACOK) mod for Mount & Blade: Warband features locked diplomacy for all factions, except for the Night's Watch, which has been a source of frustration for many players. While some appreciate the realism it brings, others find it detrimental to their enjoyment of the game. In the past, updates have introduced progressive unlocks for diplomacy based on certain events, such as the Iron Islanders declaring independence or the invasion of King's Landing by one of the factions. However, these unlocks have not satisfied everyone, with players still seeking ways to unlock diplomacy for all factions, particularly in Westeros.

Characteristics Values
Mod A Clash of Kings
Locked diplomacy for All Westerosi factions
Locked diplomacy until King's Landing is taken by one of the factions
Exception The Night's Watch
Unlock diplomacy by Joining as a mercenary for Stormlands and then taking King's Landing
Unlock diplomacy by Waiting out the 30-day mercenary contract or becoming a Vassal for another lord
Diplomacy unlocked for Essos

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Diplomacy unlocks after the Iron Islanders declare independence

In the A Clash of Kings (ACOK) mod, diplomacy is unlocked progressively for all factions based on certain events, except for the Night's Watch. One of the unlocking points is after the Iron Islanders declare independence. Another unlocking point is when King's Landing is taken by one of the factions. At this point, Tywin peaces (scripted) with the Starks and Tullies, and fights the Baratheons and Tyrells.

Before the update that unlocked diplomacy, some players disliked the mod because of the locked diplomacy. However, others enjoyed the locked diplomacy feature as it added to the realism of the game. For example, some factions would only start wars after certain quests were completed.

To unlock diplomacy for the AI in ACOK, one suggestion is to start your own faction to avenge the Westerlands and recruit all the old lords. Another suggestion is to join as a mercenary for the Stormlands and then take King's Landing for yourself. Once you conquer it, diplomacy should unlock.

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Diplomacy unlocks after King's Landing is taken

In the A Clash of Kings mod, diplomacy unlocks after an event. Diplomacy progressively unlocks for all factions based on certain events, except for the Night's Watch.

Diplomacy unlocks for all factions once the Iron Islanders declare independence and after King's Landing is taken by one of the factions. For Dorne, diplomacy unlocks once the Targaryans invade.

In version 3.1, diplomacy unlocks after the Lannisters lose King's Landing. The quickest way to make this happen is to join as a mercenary for the Stormlands and then take King's Landing for yourself. Once you conquer it, diplomacy should unlock.

If you are playing as a Westerosi faction, you will not be able to unlock diplomacy.

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Dorne's diplomacy unlocks when Targaryens invade

Diplomacy in ACOK is unlocked progressively for all factions based on certain events. For instance, the user must wait for the Iron Islanders to declare independence and for King's Landing to be taken by one of the factions.

Dorne's diplomacy, specifically, is unlocked when the Targaryens invade. In the game, this event is inspired by the historical conquest of Dorne by the Targaryens, also known as the First Dornish War. This war was initiated by King Aegon I Targaryen, who sought to conquer Dorne and complete his conquest of the Seven Kingdoms. However, the Dornish employed guerrilla tactics, refusing to meet the Targaryens on the battlefields and instead ambushing them from above with rocks, arrows, and spears. Despite the Targaryens' initial successes, they ultimately failed to fully conquer Dorne.

In the game, the Targaryen invasion of Dorne serves as the trigger for diplomatic interactions with the region. It is important to note that the Night's Watch is the only faction for which diplomacy remains locked.

While the Targaryen invasion of Dorne unlocks diplomatic interactions, the specific outcomes and alliances formed will depend on the player's actions and choices within the game.

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Unlock diplomacy for Essos, not Westeros

In the Mount & Blade: Warband mod, A Clash of Kings (ACOK), diplomacy is unlocked for Essos but not for Westeros. This is because the creator, Cozur, does not want to unlock diplomacy for Westeros.

In the 3.1 patch notes, Cozur confirmed that diplomacy would progressively unlock for all factions based on certain events, except for the Night's Watch. For example, Dorne's diplomacy unlocks once the Targaryens invade. However, this does not apply to Westerosi nations.

The mod is set during the War of the Five Kings, and players can play as one of the factions vying for control of the Seven Kingdoms. Each faction has unique units and tactics, and diplomacy is a key part of the gameplay. While players can use diplomacy with the Essosi factions, the Westerosi factions remain locked for diplomatic interactions.

The Essosi factions include the Free Cities, such as the Dothraki of the Great Grass Sea, while the Westerosi factions include well-known houses like the Starks, Lannisters, and Baratheons. With the diplomacy unlock for Essos, players can expect an engaging and dynamic experience in Essos, forming alliances and negotiating with the various factions.

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Make Vale go to war in ACOK locked diplomacy

In A Clash of Kings (ACOK), the state of war for the seven kingdoms is locked, with no dynamic peace/war declarations. While some users have expressed frustration over this locked diplomacy, there are workarounds and updates that can introduce more dynamic interactions between factions.

One way to make the Vale go to war in ACOK with locked diplomacy is to raid their villages if you are a vassal of the Westerlands. If you are the North, you can attack Lannisport. These aggressive actions can provoke the Vale or other factions into declaring war on you, disrupting the locked diplomacy and introducing new conflicts into the game.

It is worth noting that in the past, updates to the ACOK mod have introduced progressive unlocks for diplomacy based on certain events. For example, in the 2.1 update, Cozur unlocked diplomacy for all Essos factions, and in the 3.1 patch notes, it was mentioned that diplomacy would progressively unlock for all factions except the Night's Watch after an event, such as the Iron Islanders declaring independence or King's Landing being taken by one of the factions.

While these updates introduced more dynamic diplomacy, it is unclear if the Vale's diplomacy unlocks under specific conditions. Players have expressed a desire for more flexible diplomacy, and while some updates have addressed these concerns, certain factions like the Vale and Three Sisters have been known to remain inactive in the past.

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Frequently asked questions

Yes, in the 3.1 patch notes, the A Clash of Kings mod added a feature that unlocks diplomacy "after an event".

Diplomacy progressively unlocks for all factions based on certain events, except for the Night's Watch. For example, Dorne's diplomacy unlocks once the Targaryens invade.

Yes, in the 3.1 update, diplomacy is unlocked after the Lannisters lose King's Landing. The quickest way to make this happen is to join as a mercenary for Stormlands and then take King's Landing for yourself.

Yes, if you are not a ruler, you can join a faction, get friendly with its leader, suggest that they should declare war on another faction, and then leave.

Yes, you can raid villages until they declare war on you if you are a vassal of the Westerlands. If you are the North, you can attack Lannisport.

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