
To start the quest The Last Voyage of the USS Constitution in Fallout 4, players must first head to the ship's location. The USS Constitution is a pretty easy location to get to. All players need to do is head to the east of Bunker Hill, a major location within Boston. Once there, speak to the robot outside, called Lookout, to start the quest. The robot outside will ask the player to go meet with the captain of the ship, Captain Ironsides, who needs help getting things together for their final voyage.
| Characteristics | Values |
|---|---|
| Game | Fallout 4 |
| Quest Name | Last Voyage of the USS Constitution |
| How to Start | Head east from Bunker Hill in Boston and speak to the robot outside the ship |
| Quest Giver | Captain Ironsides |
| Quest Type | Side quest |
| Rewards | Lieutenant's hat, rank of lieutenant, USS Constitution captain's quarters, Broadsider (unique cannon weapon), 450+ XP, 500 caps |
| Enemies | Scavengers |
| Allies | Mr. Navigator, Bosun, Lookout, First Mate |
| Locations | USS Constitution, Royal Arms Apartments, Faneuil Hall, Poseidon Energy turbine |
| Quest Objectives | Retrieve guidance chip, install turbopump bearings, repair power cables, repair power relay, obtain Poseidon radar transmitter, launch ship |
Explore related products
$68.95
$9.99
What You'll Learn
- The quest begins when the player meets a robot called Lookout outside the USS Constitution
- The player must help Captain Ironsides and his robot crew relaunch the ship
- The player must obtain a guidance chip from a Scavenger outpost
- The player must decide whether to side with the Scavengers or the Ironsides
- The player must install the FLL3 turbopump bearings in the captain's quarters

The quest begins when the player meets a robot called Lookout outside the USS Constitution
The quest "The Last Voyage of the USS Constitution" begins when the player meets a robot called Lookout outside the USS Constitution. The robot asks the player to meet the captain of the ship, who needs help with their final voyage. The player is then directed to Captain Ironsides, who is located on the ship's main deck.
Once the player has spoken to Captain Ironsides, they are tasked with helping to repair the ship. This involves obtaining wires from a nearby crate and repairing boxes inside the ship. The player may also need to repair or replace power cables, depending on their technical knowledge. After these tasks are completed, the player speaks to Bosun, who asks for help obtaining relays for the ship. The player can either replace the relay coil or use their intelligence to solve the problem.
The player then heads outside and speaks to Mr. Navigator, who requests a guidance chip. This can be obtained from a Scavenger outpost nearby, but the Scavengers will ask the player to help them sabotage the ship. At this point, the player must decide whether to side with the Scavengers or the robots.
If the player chooses to side with the robots, they must obtain the guidance chip and return to the ship to install it. They will then need to defend the ship from the Scavengers and complete additional tasks to prepare for the voyage.
Defamation Law in South Africa: Understanding Character Assault
You may want to see also

The player must help Captain Ironsides and his robot crew relaunch the ship
The "Last Voyage of the U.S.S Constitution" is a side quest in Fallout 4. To start the quest, players must head to the ship's location, which is east of Bunker Hill in Boston. Once there, the player will meet a robot named Lookout, who will ask them to meet with Captain Ironsides on the ship's main deck.
Upon meeting Captain Ironsides, he will ask the player for help in relaunching the ship. The player will need to help with various tasks, such as repairing power cables and obtaining a guidance chip. At one point, the player will be faced with a choice: side with Captain Ironsides and his robot crew or with the Scavengers, who are trying to sabotage the ship.
If the player chooses to side with Captain Ironsides, they will need to obtain the non-sabotaged turbopump bearings and install them in the captain's quarters. They will also need to steal the guidance chip, which will cause the Scavengers to turn hostile. The player will then need to kill all the Scavengers. After dealing with them, the player can power the auxiliary generator, which will cause the ship to take off.
Once the ship is airborne, the player can watch it sail away and receive their reward from Captain Ironsides, completing the quest.
Constitutional vs. Supreme Court: What's the Difference?
You may want to see also

The player must obtain a guidance chip from a Scavenger outpost
The Last Voyage of the U.S.S Constitution is a side quest in Fallout 4. To begin the quest, players must head to the USS Constitution, which is east of Bunker Hill. Once there, the player will meet a robot named Lookout, who will instruct them to meet with Captain Ironsides on the ship's main deck.
During the quest, the player is tasked with obtaining a guidance chip from a Scavenger outpost. The Scavengers will ask the player to help them sabotage the ship, and the player must decide whether to side with them or with Ironsides. If the player chooses to help the Scavengers, they will need to bring them ship parts to sabotage and will be rewarded with a share of the profits. However, the Scavengers will eventually turn on the player.
If the player chooses to side with Ironsides, they will need to steal the guidance chip from the Scavengers, which will cause them to become hostile. The player will then need to kill all the Scavengers. Regardless of which side is chosen, the player will need to install the guidance chip and speak with Captain Ironsides.
The Supreme Court: Our Founding Fathers' Vision
You may want to see also
Explore related products

The player must decide whether to side with the Scavengers or the Ironsides
In "The Last Voyage of the U.S.S. Constitution," players have the option to side with either Ironsides and his robots or Mandy and her group of scavengers. This decision impacts the quest's progression, rewards, and morality. Siding with Ironsides leads to one of Fallout 4's most amusing moments and better quest rewards, including a unique cannon weapon, the Broadsider, and a Lieutenant's hat. Additionally, players can gain extra caps by asking for a reward and passing an easy persuasion check.
On the other hand, if players choose to side with Mandy, they will need to destroy the robots, and the reward is a modest sum of caps. It is important to note that Mandy and her scavengers will eventually double-cross the player, leading to an outcome with no additional rewards beyond the caps. This outcome is only worthwhile from a role-playing perspective, as players will have to deal with the scavengers' betrayal and kill them all.
When the player meets Mandy, she will attempt to persuade them to turn on Ironsides and his crew and instead plunder the ship with her. If the player sides with Mandy, she will provide the guidance chip for free and request that any repair parts for the ship be brought to her first for sabotage. However, if the player declines her offer or tries to deceive her, they can still obtain the guidance chip by stealing it or killing the scavengers.
Ultimately, the decision of whether to side with the Scavengers or Ironsides rests with the player and their preferences for quest progression, rewards, and moral choices.
Iroquois Confederacy: Constitution's Roots
You may want to see also

The player must install the FLL3 turbopump bearings in the captain's quarters
The "Last Voyage of the U.S.S Constitution" is a side quest in Fallout 4. To start the quest, players must first head to the USS Constitution, which is east of Bunker Hill. Once there, the player will meet a robot named Lookout, who will instruct them to meet with Captain Ironsides on the ship's main deck.
During the quest, players will need to retrieve the FLL3 turbopump bearings and install them in the captain's quarters. The bearings are necessary to restore the turbopump that provides fuel to the USS Constitution's rocket engines. The bearings can be found in a random dungeon, most likely a factory filled with hostiles. Known locations include the Corvega assembly plant (south of Lexington), Fort Hagen (west edge of the map), and the General Atomics factory (northwest of The Castle).
Once the bearings have been retrieved, players must return to the USS Constitution and install them in the captain's quarters on the second deck. After installation, players should head back to the main deck and speak with Ironsides. This will trigger another wave of scavenger attacks on the ship. If the scavengers reach the main deck, the quest fails. After eliminating the scavengers, players can return to Ironsides, who will reward them with the Broadsider cannon and ask them to complete a final task of firing up the auxiliary power to launch the ship.
It is important to note that players have a choice to side with the scavengers or Captain Ironsides. If players choose to betray Captain Ironsides, they must give the bearings to Mandy, who will sabotage them. Players can then install the sabotaged bearings and complete the quest by defeating Captain Ironsides and speaking with Mandy.
Georgia Emergency Hearings: What Constitutes an Emergency?
You may want to see also
Frequently asked questions
To start the quest, head to the USS Constitution, which is east of Bunker Hill in Boston. Once there, speak to the robot outside, named Lookout, who will ask you to meet with the captain of the ship.
After speaking to the robot, you will obtain the quest. Head inside the nearby building, up the stairs, and into the ship. Once inside, head up two sets of stairs and you'll meet the First Mate. After speaking with them, continue up the final set of stairs to reach the captain, Ironsides.
Captain Ironsides will ask the player to help repair the USS Constitution. Shortly after, scavengers will attack. After defending the ship, the player must help repair the power by repairing or replacing three power cables with wires or with their technical knowledge.

























