Diplomacy Learning Locations In Might & Magic 6

might and magic 6 where can i learn diplomacy

In Might and Magic VI: The Mandate of Heaven, Diplomacy is a skill that lets characters avoid damage to their reputation during conversations with overworld NPCs. All classes can learn the skill, and it can be safely ignored if players choose to do so. To become an expert in diplomacy, players can visit the Guild of Fire, Guild of Air, or Guild of Water in the Misty Islands of Free Haven. Characters can also achieve master diplomacy, which requires 200 fame.

Characteristics and Values of Diplomacy in Might and Magic 6

Characteristics Values
Skill Name Diplomacy
Game Might and Magic VI: The Mandate of Heaven
Skill Use Lets characters avoid damage to their reputation in conversations with overworld NPCs
Skill Level Normal, Expert, Master
Skill Requirements Normal: Reduced reputation cost per skill point. Expert: Double effect of skill. Master: Triple effect of skill and 200 fame
Trainer Location One source suggests checking the Library or around Bootleg Bay

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Diplomacy is a skill in Might and Magic VI: The Mandate of Heaven

To achieve Master-level diplomacy, a character requires 200 fame. Aside from improving the pool of hirelings available early on, diplomacy is not essential to the game and can be safely ignored. However, for players who want to focus on this skill, an expert level can be achieved by finding a specific NPC who can bestow this skill. According to a forum post, this NPC may be found in Bootleg Bay, though the library there is noted as being empty, suggesting that further exploration may be required to unlock its secrets.

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All classes can learn the skill

In Might and Magic VI: The Mandate of Heaven, Diplomacy is a skill that all classes can learn. It allows characters to avoid damage to their reputation in conversations with overworld NPCs. While it can be safely ignored, as its only use is improving the pool of hirelings available early on, it can be beneficial for maintaining a positive reputation.

To learn Diplomacy, players can seek out experts or trainers who can teach them. One source suggests checking the library, as it is possible to become an expert in Diplomacy by clicking on the right things. Another suggestion is to explore temples of the self and the area around Bootleg Bay to find potential trainers.

Diplomacy has three levels: Normal, Expert, and Master. Each level provides an increased effect, with the Normal level reducing the reputation cost per skill point. The Expert level doubles the skill's effect, and the Master level triples it. To achieve the Master level, characters need to have 200 fame.

While Diplomacy may not be a crucial skill for all classes, it can be advantageous for those who want to maintain a positive reputation and have access to a wider range of hirelings early in the game. Players can seek out trainers or explore locations like temples and libraries to learn and improve their Diplomacy skills.

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Normal level: Reduced reputation cost per skill point

Diplomacy is a skill in Might and Magic VI: The Mandate of Heaven that can be learned by all classes of characters. It is a useful skill as it helps avoid damage to their reputation in conversations with overworld NPCs. While it is not essential, it can improve the pool of hirelings available early in the game.

On the 'Normal' level, the cost of skill points is reduced, meaning it will take less reputation to purchase each point. This makes it a more affordable skill to learn and can be a good option for those who want to protect their reputation without spending too much.

The cost of skill points varies depending on the level of the skill. At the 'Normal' level, the cost is reduced, offering a more affordable option for those wanting to learn diplomacy. As skills level up, the cost per skill point may increase, so it is beneficial to take advantage of the reduced cost at the 'Normal' level if players want to save their reputation.

While the exact cost of skill points at the 'Normal' level is unclear, it is safe to assume that it is a more cost-effective option than higher levels, such as 'Expert' or 'Master'. The 'Expert' level likely has a higher cost per skill point, and 'Master' diplomacy requires 200 fame to learn, indicating a significant investment of resources. Therefore, for those seeking to reduce costs, the 'Normal' level is the best option for learning diplomacy without breaking the bank.

Overall, the 'Normal' level for learning diplomacy in Might and Magic VI offers a reduced reputation cost per skill point, making it a more accessible and affordable option for players. This can be a strategic choice, especially for those who want to protect their reputation without incurring high costs.

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Expert level: Double effect of the skill

Diplomacy is a skill in Might and Magic VI: The Mandate of Heaven that helps characters avoid damaging their reputation. It is only useful in conversations with overworld NPCs and can be safely ignored, as its impact is limited to improving the pool of hirelings available early on.

At the Expert level, the skill's effect is doubled. This means that the impact of begging, bribing, or threatening someone to get them to cooperate with you is softened even more. Your reputation will suffer even less when you take any of those actions, and you will be able to get NPCs to cooperate with you more easily.

The higher the skill level, the more effective it becomes. At the Normal level, there is a reduced reputation cost per skill point. This means that your reputation will not take as much of a hit when you are trying to persuade someone. At the Master level, the skill's effect is tripled, further reducing the impact on your reputation and making it even easier to get NPCs on your side.

To learn master diplomacy, your characters need 200 fame. However, some players consider diplomacy a useless skill, as it does not provide any combat advantages or magic abilities. Instead, it is more of a role-playing tool that can enhance the story and make interactions with NPCs more interesting and dynamic.

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Master level: Requires 200 fame to learn

In Might and Magic VI: The Mandate of Heaven, Diplomacy is a skill that helps protect a character's reputation when they are begging, bribing, or threatening someone to get them to cooperate. The higher the skill level, the less damage a character's reputation will suffer when performing these actions.

To learn master-level Diplomacy, which triples the effects of the skill, a character requires 200 fame. This skill can be learned by all classes and is useful when conversing with overworld NPCs, as it can improve the pool of hirelings available early on in the game.

There are a few ways to gain fame and improve your Diplomacy skills in the game. One method is to complete quests that boost your reputation, especially those that grant large amounts of fame. Another way to gain fame is by donating to temples, which can help restore your reputation and improve relationships with castles, reducing the likelihood of being jailed or executed.

Additionally, certain NPCs, such as Instructors and Teachers, can be utilised to gain expertise in various skills, including Diplomacy. These NPCs can be found and hired to aid in your party's development.

It is worth noting that while Diplomacy can be beneficial, it is not essential to the gameplay and can be safely ignored if desired, as its primary use is in improving relationships with NPCs and hirelings.

Frequently asked questions

Diplomacy is a skill in Might and Magic VI: The Mandate of Heaven that lets characters avoid damage to their reputation during conversations with overworld NPCs.

Diplomacy can be safely ignored as it is only used in conversations with overworld NPCs and does not have much impact on the game.

You can learn diplomacy from a trainer, one of which can be found in Bootleg Bay.

No, all classes can learn diplomacy.

There are three levels of diplomacy: Normal, Expert, and Master. The master level requires 200 fame to unlock.

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