
To disable diplomacy in Hearts of Iron IV, players can edit the diplomacy_scripted_triggers.txt file. This file allows players to set specific rules for when diplomatic actions can be used. For example, in the base game, it is used to prevent Germany from prematurely cancelling its non-aggression pact with the USSR. By navigating to the common/scripted_triggers/00_diplo_action_valid_triggers.txt file and inserting the code is_diplomatic_action_valid_TOKEN = { always = no}), players can disable specific diplomatic actions by replacing TOKEN with the desired action. Additionally, the allowdiplo command acts as a toggle, allowing players to disable the feature by executing the command again after enabling it.
How to disable diplomacy in HOI4
| Characteristics | Values |
|---|---|
| File to edit | "diplomacy_scripted_triggers.txt" |
| File path | "common/scripted_triggers/00_diplo_action_valid_triggers.txt" |
| Code to insert | "is_diplomatic_action_valid_TOKEN = " |
| TOKEN | The diplomatic action you want to disable, e.g. "is_diplomatic_action_valid_join_faction" |
| Example | "is_diplomatic_action_valid_join_faction = " removes all countries' ability to request to join factions |
| Toggle command | "allowdiplo" |
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What You'll Learn

Editing the diplomacy_scripted_triggers.txt file
To disable diplomacy in Hearts of Iron IV, you can try editing the "diplomacy_scripted_triggers.txt" file. This file allows you to set specific rules for when diplomatic actions can be used and restrict certain actions for specific countries.
- Locate the "Hearts of Iron IV" installation folder on your computer. This is usually found in the "Steam/steamapps/common/Hearts of Iron IV" directory.
- Navigate to the "common/scripted_triggers" folder.
- Open the "diplomacy_scripted_triggers.txt" file in a text editor, such as Notepad.
- In this file, you can set conditions for when diplomatic actions can be used. For example, you can add a rule to block a specific country from taking a certain diplomatic action.
- To completely disable a diplomatic action for all countries, you need to edit the "00_diplo_action_valid_triggers.txt" file located in the same "common/scripted_triggers" folder.
- In this file, insert the following code: "is_diplomatic_action_valid_TOKEN = { always = no }". Replace "TOKEN" with the diplomatic action you want to disable. For example, to remove all countries' ability to request to join factions, use "is_diplomatic_action_valid_join_faction = { always = no }".
- Save the file and exit the text editor.
By editing the "diplomacy_scripted_triggers.txt" file, you can customize the diplomatic options available to each country, allowing you to tailor the gameplay experience to your preferences. Remember to create a backup of the original files before making any changes, so you can easily restore them if needed.
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Blocking Germany from cancelling non-aggression pacts
To block Germany from cancelling non-aggression pacts in Hearts of Iron IV, you can modify certain game files to set specific rules for diplomatic actions. Here is a step-by-step guide:
- Locate the "diplomacy_scripted_triggers.txt" file in the game files. This file allows you to set conditions for when diplomatic actions can be used.
- Open the "diplomacy_scripted_triggers.txt" file in a text editor.
- Navigate to the "common/scripted_triggers/00_diplo_action_valid_triggers.txt" section within the file.
- Insert the following code: "is_diplomatic_action_valid_TOKEN = { always = no }". Replace "TOKEN" with the specific diplomatic action you want to disable. For example, to prevent Germany from cancelling the non-aggression pact, you can use "is_diplomatic_action_valid_cancel_non_aggression_pact = { always = no }".
- Save the changes to the file.
By making these modifications, you are essentially setting a rule that disables the ability for Germany to cancel the non-aggression pact. This ensures that Germany cannot unilaterally break the pact and must abide by its terms throughout the game.
Additionally, you can use the allowdiplo command in Hearts of Iron IV to disable all diplomatic actions. However, this command is a toggle, so executing it again will re-enable diplomatic actions. Thus, it provides a more temporary solution compared to directly modifying game files.
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Using is_diplomatic_action_valid_TOKEN code
To disable diplomacy in Hearts of Iron IV (HOI4), you can use the "is_diplomatic_action_valid_TOKEN" code in the game files. Here's a step-by-step guide on how to use this code:
- Locate the "diplomacy_scripted_triggers.txt" file in the game directory. This file contains the rules for when diplomatic actions can be used.
- Find the specific diplomatic action you want to disable. For example, you might want to prevent countries from requesting to join factions.
- Open the file "common/scripted_triggers/00_diplo_action_valid_triggers.txt".
- Insert the following code: "is_diplomatic_action_valid_TOKEN = { always = no }". Replace "TOKEN" with the specific diplomatic action you want to disable. For example, to disable the ability of countries to request to join factions, use "is_diplomatic_action_valid_join_faction = { always = no }".
- Save the changes and restart the game.
By using the "is_diplomatic_action_valid_TOKEN" code, you can selectively disable specific diplomatic actions in the game. This allows you to customize the gameplay experience and prevent certain diplomatic interactions from occurring.
It is important to note that modifying game files should be done with caution, as incorrect changes can potentially cause issues with the game. Always make backup copies of the files before making any modifications. Additionally, this method of disabling diplomacy is specific to the HOI4 game and may not apply to other games or mods that have different file structures and coding requirements.
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Disabling the ability to request to join factions
To disable the ability for countries to request to join factions in Hearts of Iron IV, you can try the following methods:
Editing Configuration Files
One way to prevent countries from requesting to join factions is by editing specific configuration files. Locate the "diplomacy_scripted_triggers.txt" file and open it for editing. Within this file, you can set specific rules to control when diplomatic actions can be used. For example, you can insert the code "is_diplomatic_action_valid_TOKEN = { always = no }" in the "common/scripted_triggers/00_diplo_action_valid_triggers.txt" file. Replace "TOKEN" with the diplomatic action you want to disable. So, to prevent countries from requesting to join factions, you would use "is_diplomatic_action_valid_join_faction = { always = no }". This code will effectively disable all countries' ability to request faction membership.
Console Commands
Another approach is to utilize console commands to manipulate faction membership. If a country has already joined a faction that you want them to leave, you can use the console to tag that country and manually remove them from the faction. Alternatively, you can tag the faction leader and kick the unwanted member, but this option is only available after a certain number of days during peacetime and when there are no ongoing wars.
Mods
If you are open to using mods, there is a specific mod called "Equestria at War" that includes an option to disable AI-controlled countries from joining or creating factions. This mod allows faction management through national focuses only. However, it's important to note that as of now, this feature is not available as a standalone mod, and you would need to use the "Equestria at War" mod to access it.
Allowdiplo Command
The allowdiplo command is a toggle command in Hearts of Iron IV. If you have enabled the allowdiplo feature and wish to disable it, simply execute the command again, and it will be deactivated.
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Using the allowdiplo command
The "allowdiplo" command in Hearts of Iron IV is a toggle command that allows players to engage in diplomacy without the restriction of the World Tension limit. This means that players can make diplomatic requests, such as annexations, regardless of the current level of World Tension. However, it is important to note that the "allowdiplo" command does not force anything and does not guarantee that other countries will accept your diplomatic proposals. They can still deny you, and it is more akin to the “yesman” command, where AI countries are more amenable to your demands.
To use the "allowdiplo" command, simply enter it into the console during gameplay. This will enable the feature, allowing you to make diplomatic actions without the usual constraints of World Tension. For example, if you want to annex a particular country but the current World Tension is too low, using "allowdiplo" will let you proceed with the annexation regardless.
However, keep in mind that this command can significantly alter the gameplay experience and make it easier to achieve your goals. Some players may consider it cheating, so it is generally recommended for single-player use or in specific scenarios where you want to avoid the restrictions of World Tension. If you decide to use "allowdiplo," be mindful of how it can impact the challenge and balance of the game.
Additionally, the "allowdiplo" command can be useful in certain narrative-focused scenarios. For instance, if you feel that a declaration of war interrupts the story you want to create, you can use "allowdiplo" to make diplomatic requests that might defuse the situation. This can give you more control over the narrative direction of your gameplay.
Remember that the "allowdiplo" command is a toggle, so to disable it after enabling it, simply execute the command again. This will turn off the feature, reverting to the default diplomacy mechanics where World Tension limits your diplomatic actions.
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Frequently asked questions
You can disable diplomatic actions by editing the "diplomacy_scripted_triggers.txt" file. In this file, you can set specific rules for when diplomatic actions can be used.
The file can be found in the "common/scripted_triggers" folder.
In the "00_diplo_action_valid_triggers.txt" file, insert the code: "is_diplomatic_action_valid_TOKEN = { always = no }". Replace TOKEN with the specific diplomatic action you want to disable. For example, to remove the ability for countries to request to join factions, use "is_diplomatic_action_valid_join_faction = { always = no}".
Yes, you can use the "allowdiplo" command, which is a toggle command. Executing the command again will disable the feature after it has been enabled.
The New Order mod for Hearts of Iron IV presents an alternate history Cold War scenario starting in 1962, and it may include limited diplomacy, but this is not explicitly stated.
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