
In the board game Diplomacy, cutting support occurs when a unit that is supporting another unit is attacked. This cuts the support to the second unit, forcing it to fall back and defend its own province. This can be a complex aspect of the game, as it involves understanding the intricacies of supporting and breaking support, as well as the order of operations. For example, a unit cannot cut support if it is occupying the province that the support is directed towards, unless its attack successfully dislodges the supporting unit. Additionally, a unit cannot cut its own support, and an attack by a country on its own unit does not cut support.
| Characteristics | Values |
|---|---|
| Does an attack on a supporting unit cut support? | Yes |
| Does the attack have to be successful to cut support? | No |
| Can a unit cut its own support? | No |
| Can a unit cut support if it is attacked? | Yes |
| Can a unit cut support if it is dislodged? | Yes |
| Can a unit cut support if it is defending an attack in the province being supported? | No |
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What You'll Learn

A unit may not move into a province held by another unit unless it has support
In the board game Diplomacy, a unit may not move into a province held by another unit unless it has support. This is because the attacking unit must have more support than the defending unit for the attack to be successful. If the attack is not successful, the attacking unit does not move anywhere.
Support can come from other units, either in attacking a province or in holding a province. International support is necessary in alliances, whether supporting each other in defence or to attack another Power. For example, in an attack on Holland, Army London was supported by Fleet Heligoland-Bight, enabling Army London to be convoyed successfully into Holland.
However, if a unit that is supporting another unit is attacked, its support is cut. The support order becomes a hold order, as the unit must defend its province against the attack. The attack does not have to be successful for the support to be cut. A unit occupying the province into which the support is directed cannot cut support unless its attack successfully dislodges the supporting unit.
Additionally, a unit cannot cut its own support.
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Convoyed attacks don't cut support in the same way as normal attacks
In the board game Diplomacy, a complex strategy game, there are a number of rules and nuances to understand. One of these is the concept of 'cutting support'. This is when a unit that is supporting another unit is itself supported by a third unit, and a fourth unit attacks that first unit. In this scenario, the support of the first unit to the second unit is cut.
However, it is important to note that convoyed attacks do not cut support in the same way as normal attacks. A convoyed army does not cut the support of a unit that is defending or attacking a fleet that is convoying that army. In other words, a convoyed army cannot cut support from its destination if it is convoyed. This is because the attack on the convoy is not strong enough to prevent it, unlike with standard support.
For example, if a convoyed army attacks a fleet that is supporting another fleet that is attacking one of the convoy fleets, that support is not cut. This is a simple case, but there are more complex scenarios that are not covered by the 1976 rulebook.
Additionally, a unit that is under attack can still interfere with the actions of another unit, but only in terms of support and only against other provinces. For instance, if a unit in province Y has a support order other than supporting an attack against the attacking unit, the support would be cut.
Convoy paradoxes can also occur, where there are two consistent but incompatible resolutions. For example, in one scenario, an attack on a province is supported by another province, which is then attacked by a third province. This could either result in the support being cut, allowing the convoy to happen, or the convoy being cut, preventing the attack on the province.
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A unit occupying the province into which the support is directed cannot cut support
In the board game Diplomacy, a unit occupying the province into which the support is directed cannot cut support. This is because the unit must defend its province against the attack, and the support order becomes a hold order. In other words, the unit is forced to fall back and defend the province, making it unable to assist.
To understand this, it is important to know the basic rules of the game. The map in Diplomacy is divided into 75 provinces of three types: inland, coastal, and bodies of water. Each player starts with control of 3 or 4 supply centers or provinces marked with stars, and the goal is to gain control of more supply centers by occupying them. For every supply center controlled, a player may have one unit on the board. Units can be ordered to move, hold, support, or convoy. A unit can only support an action in an adjacent province to which it could have moved. When a unit supports another unit, it adds its force to the other unit, and in conflicts, the unit with the most combined force wins.
Now, let's consider a scenario where a unit occupying the province into which the support is directed tries to cut support. Suppose Player A wants to capture Province X, which is currently occupied by Player B, with the support of their unit in Province Y. However, Player C also wants to gain control of Province X and plans to use their unit in Province Z to cut the support from Player A's unit in Province Y. If Player B's unit in Province X attacks the supporting unit in Province Y, it will force the supporting unit to fall back and defend Province Y, cutting its support for Player A's attack on Province X. In this case, Player A's attack on Province X would be unsuccessful, and the units may bounce or be dislodged.
It is important to note that there are variations and nuances to the rules of Diplomacy, and players should refer to the official rulebook for clarification on specific situations.
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A unit that is attacked will still cut support
In the board game Diplomacy, a unit that is attacked will still cut support. This is because any attack on a unit that is supporting will cut that support. The attack does not have to be successful, and it does not matter what else happens to the enemy unit or to your unit. If the supporting unit is attacked, that support is cut.
For example, let's say Army Ukraine is supporting Fleet Sevastopol. If Army Galicia attacks Army Ukraine, Army Ukraine's support for Fleet Sevastopol is cut, decreasing the support for Sevastopol by one unit. Now, Fleet Sevastopol has to either retreat or be disbanded.
It is important to note that a unit occupying the province into which the support is directed cannot cut support unless its attack successfully dislodges the supporting unit. Additionally, a unit may not move into a province held by another unit unless it has support. As units may be supported either in attacking a province or in holding a province, the attacking unit must have more support than the defending unit for the attack to be successful.
Furthermore, a player may not, by an attack, cut support being given by one of their own units. This means that you cannot cut your own support. Understanding these rules is crucial for strategizing and successfully capturing provinces in the game of Diplomacy.
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Support can be chained
In the board game Diplomacy, a unit may not move into a province held by another unit unless it has support. Units may be supported either in attacking a province or in holding a province. If a unit that is supporting another unit is attacked, its support is cut, and the support order becomes a hold order as the unit must defend its own province. This is true even if the attack is unsuccessful.
> Russia will use their unit in Moscow to cut the support [of Austria trying to capture] Warsaw, with the support of the army in Ukraine. [...] You'd have to dislodge Moscow to negate the support cut. If I were Russia I would just hold Warsaw with support from Moscow, and support Moscow from Livonia. Supports can be chained that way and you wouldn't get either Warsaw or Moscow with a 2x attack. You'll need to be in Silesia to get anywhere.
In this scenario, Russia's unit in Moscow is supporting the unit in Warsaw. If Moscow is attacked, that support is cut. However, if Moscow is supported by another unit in Livonia, then the support is not cut, and the chain can continue with further support in Silesia.
Another example of chaining support is as follows:
> Army Galicia cuts the Austrian support to Sevastopol, thereby decreasing the support to Sevastopol by one unit (see Austria and Russia, above). Fleet Black Sea to Sevastopol Army Armenia supports Fleet Black Sea to Sevastopol Army Rumania supports Fleet Black Sea to Sevastopol · Now, since Fleet Black Sea is supported by two units into Sevastopol, Fleet Black Sea moves into Sevastopol, and Fleet Sevastopol has to be disbanded or retreat.
Here, Army Galicia cuts the Austrian support for Sevastopol, but this is countered by the support of Fleet Black Sea, which is supported by Army Armenia and Army Rumania. This demonstrates how support can be chained to reinforce a position.
It is important to note that a unit cannot cut its own support, and a unit occupying the province into which the support is directed cannot cut support unless its attack successfully dislodges the supporting unit.
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Frequently asked questions
Cutting support refers to when a unit that is supporting another unit is attacked, which cuts the support for the unit it was supporting.
When a supporting unit is attacked, the support order becomes a hold order as the unit must defend itself.
No, a unit attacking to cut support will still cut support even if it is itself attacked in the same turn. The attack does not have to be successful for support to be cut.
No, a unit may not cut support being given by one of its own units.

























