Mastering Troop Movement Strategies In Diplomacy: The Art Of Convoys

how to move troops on convoy in diplomacy

In the board game Diplomacy, a fleet can convoy an army that is adjacent to it into another land space that is adjacent to the fleet. The player must also make the army move to the space. Multiple adjacent fleets can create a chain of convoys to move an army further. A convoyed army must embark from a coastal land province and land at a coastal land province. The order to the fleet must give both the location and the destination of the army being convoyed. The orders must specify the same destination or the army may not move. A fleet may not convoy more than one army during one move.

Characteristics Values
Who can convoy? Fleets
Who can be convoyed? Armies
How many units can be convoyed at once? One
How many spaces can be travelled in one convoy? Any number, depending on the length of the chain created by the convoying fleets
Can units swap places? Yes, if either or both are convoyed
Can a convoy be disrupted? Yes, if the fleet is dislodged
Can a convoy be disrupted by an attack on a convoying fleet? No, unless the fleet is dislodged
Can a convoy be disrupted by a unit attempting to move into the territory of the convoyer? No
Can a convoy be disrupted by a standoff of the fleet? Yes
Can a convoy be disrupted by a unit supporting an attack against one of the fleets necessary for the army to convoy? Yes
Can a convoy be disrupted by a unit supporting an attack in a body of water containing a convoying fleet? No
Can a player specify more than one route for a convoy? Yes
Can a player specify 'via convoy' to prevent kidnapping by foreign powers? Yes
Can a player specify 'via convoy' when convoying their own units? No

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Convoying an army across a body of water

To convoy an army across a body of water in Diplomacy, you need to have a fleet in that body of water. The fleet can then convoy the army from any coastal province on that body of water to any other coastal province. The army must be ordered to the intended province, and the fleet must be ordered to convoy it. For example, if you want to convoy an army from Yorkshire to Norway, your orders for the fleet would be "F North Sea Convoy Yorkshire Norway."

It's important to note that a fleet can only convoy one army during a single move. However, multiple adjacent fleets can create a chain of convoys to move an army further. This means that if you have two or more fleets controlling adjacent bodies of water, an army can be convoyed through all these bodies of water in one move. For example, if you have fleets in the English Channel and the North Sea, you can convoy an army from London to Norway in one move.

When writing orders for a convoy, it's crucial to specify the same destination for both the army and the fleet. Otherwise, the army may not move. It's also important to indicate "via convoy" in the order to prevent foreign powers from kidnapping your army and convoying it against your will. However, when convoying your own units, specifying "via convoy" is usually not necessary.

Keep in mind that an army can only be convoyed if it is adjacent to the fleet. Additionally, an army cannot move into a sea province, and a fleet cannot move into a landlocked province. Only one unit may occupy a space at a time, and units may only move to an adjacent province unless it conflicts with another unit.

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The 'move via convoy' option

The move via convoy option

The "move via convoy" option is available when a unit is moving along a coastal space where there is a fleet that could hypothetically serve as a convoy. This option is particularly relevant when you are planning on convoying through allied fleets, ensuring that your army movements cannot be victims of undesired convoys.

When a fleet is in a coastal province, the warships are assumed to be at any point along the coast of that province. The fleet may move to an adjacent coastal province only if it is adjacent along the coastline. For example, a fleet may move from Rome to Tuscany or Rome to Naples, but not from Rome to Sicily.

A fleet in a body of water may convoy an army from any province on the coast of that body to any other province on the coast of that body. The player controlling the army can still use the convoy route if they indicate "via convoy" on the army move order. This prevents foreign powers from kidnapping an army and convoying it against its will.

If two or more fleets control adjacent bodies of water, an army may be convoyed through all these bodies of water in one move. For example, England: A Lon-Tun, F Eng C A Lon-Tun, F Mid C A Lon-Tun. France: F Wes C English A Lon-Tun.

To convoy, the army must be ordered to the intended province and the fleet must be ordered to convoy it. The letter "C" may be used to mean "convoys". The order to the fleet must give both the location and the destination of the army being convoyed. The orders must specify the same destination or the army may not move. For example, A Lon-Bel, F Nth C A Lon-Bel.

It is important to note that a fleet may not convoy more than one army during one move. Additionally, if a fleet ordered to convoy is dislodged during the move, the army to be convoyed remains in its original province and has no effect on the province.

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Preventing kidnapping of your army

To prevent kidnapping of your army, you must understand the rules of convoying in Diplomacy. Convoying is the act of using fleets to move an army that is adjacent to it into another land space that is adjacent to the fleet. The player must also make the army move to the space. This is a useful way to move your army farther, as multiple adjacent fleets can create a chain of convoys.

To prevent kidnapping of your army, you must indicate "via convoy" on the army move order. This prevents foreign powers from convoying your army against your will. You can also specify more than one route for convoying your army from its origin to its destination. This way, even if one route is disrupted, your army can still move as long as at least one convoy route remains open.

It is important to note that a fleet may not convoy more than one army during one move. Additionally, an army may only move to an adjacent province unless it conflicts with another unit, as no two units may occupy the same space at the same time.

By following these rules and strategies, you can help prevent the kidnapping of your army in Diplomacy.

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Convoying with multiple fleets

Convoying is an action that fleets can perform to move armies across bodies of water. A fleet can convoy an adjacent army into another land space that is adjacent to the fleet. The player must also make the army move to the desired space. Multiple adjacent fleets can work together to create a chain of convoys, allowing an army to travel farther.

A fleet in a body of water may convoy an army from any province on the coast of that body to any other province on the coast of that body. For example, a fleet in the Adriatic Sea can convoy an army from Trieste to Albania. However, it's important to note that fleets in coastal provinces cannot convoy; they must be in open water.

When convoying with multiple fleets, it is possible for an army to be convoyed by two or more countries if both write the appropriate orders. For example, if England wants to move its army from London to Tunis, it can do so with the help of France. The orders could be: "ENGLAND: A Lon-Tun, F Eng C A Lon-Tun, F Mid C A Lon-Tun; FRANCE: F Wes C ENGLISH A Lon-Tun." This indicates that England's army in London is moving to Tunis, convoyed by its own fleet in the English Channel and a French fleet in the Mid-Atlantic.

Additionally, if there are multiple possible convoy routes for an army to reach its destination, the order will still be valid even if some of the routes are disrupted. The convoy will only fail if all the routes are disrupted. For example, if England has two convoy routes to Belgium, and only one is disrupted, the English army will still successfully land in Belgium.

It is important to note that a fleet may not convoy more than one army during a single move. Convoying is a powerful tool in Diplomacy, allowing players to transport armies across bodies of water and reach distant locations.

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Convoying with an allied fleet

Convoying is an action that fleets can do in Diplomacy. It is a popular move where a fleet can transport an army across one or more sea/ocean spaces, allowing the army to move more than one space in a season. A fleet can convoy an army that is adjacent to it into another land space that is adjacent to the fleet. The player must also make the army move to the same space.

To convoy with an allied fleet, the army must be ordered to the intended province, and the fleet must be ordered to convoy it. The order to the fleet must give both the location and the destination of the army being convoyed. The orders must specify the same destination, or the army will not move. For example, "A Lon-Bel, F Nth C A Lon-Bel".

Multiple adjacent fleets can create a chain of convoys to move an army further. Convoys are not disrupted if a unit attempts to move into the territory of the convoyer, they are only disrupted if the fleet is dislodged. An attack on a convoying fleet that does not dislodge it does not affect the convoy. However, if a fleet ordered to convoy is dislodged during the move, the army being convoyed remains in its original province.

It is important to note that a fleet can only do one thing at a time: move, convoy, or support. This means that additional support is needed if you attempt a convoy in the face of the enemy.

Frequently asked questions

To move troops on convoy, a fleet in a body of water must be used to convoy an army from any coastal province to another coastal province. The army must be ordered to the intended province and the fleet must be ordered to convoy it. The order to the fleet must give both the location and the destination of the army being convoyed.

If a fleet is attacked during a convoy but is not dislodged, the convoy is not affected. However, if the fleet is dislodged, the army remains in its original province and does not move.

Yes, if two or more fleets control adjacent bodies of water, an army can be convoyed through all these bodies of water in a single move.

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