Diplomacy Strategies: Forcing Peace In Medieval 2

how to force diplomacy in medieval 2

Medieval 2: Total War is a combat-intensive real-time strategy game developed by Petroglyph. While the game does not have a specific force diplomacy cheat, players have found ways to force diplomacy in the game. One common tactic is to gift a large sum of money to another faction to soften them up and then request a ceasefire. Players can also use cheats to give themselves a large sum of money, which can then be used to bribe other factions into accepting a ceasefire or alliance. While some players have reported success with these methods, others have noted that diplomacy in Medieval 2 can be challenging and that other factions may break treaties or turn on the player despite these efforts.

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Bribes can be used to force a ceasefire

In Medieval II: Total War, players can employ a variety of strategies to force diplomacy and achieve a ceasefire with enemy factions. One effective approach is to offer bribes or gifts of substantial value. Here are some insights on how bribes can be used as a tool to force a ceasefire:

Bribes as a Negotiation Tactic:

In the game, players can use bribes to influence enemy factions and persuade them to agree to a ceasefire. While it may not be honourable, offering a substantial amount of money or resources can be an effective way to soften the opposition and make them more receptive to negotiations. This tactic is particularly useful when dealing with stubborn nations that are reluctant to agree to a ceasefire otherwise.

Gift Giving to Build Trust:

Before proposing a ceasefire, players can use gifts as a way to build trust and improve relationships with enemy factions. Offering gifts, such as a couple of hundred florins or other valuable resources, can demonstrate goodwill and make the enemy faction more amenable to future negotiations. This approach may take time, but it can increase the chances of a ceasefire agreement in the long run.

Strategic Bribery for Temporary Peace:

Bribes can also be used as a temporary solution to halt hostilities. By offering a large sum of money or valuable resources, players can essentially "buy" a ceasefire from the enemy faction. While this may not lead to a permanent peace agreement, it can provide a much-needed respite from conflict and buy time for players to regroup and strengthen their position.

Bribery in Combination with Other Strategies:

In some cases, bribery can be combined with other diplomatic strategies to force a ceasefire. For example, players can offer a large sum of money along with proposing a strategic marriage between factions. This combination of bribery and alliance-building can be a powerful tool to force a ceasefire and create temporary peace between warring factions.

It is important to note that while bribes can be effective in forcing a ceasefire in the short term, they may not lead to lasting peace. Enemy factions may still turn on the player after accepting a bribe, especially if they perceive the player as a threat or have conflicting interests. Additionally, some players may find it unsatisfying to rely solely on bribery to achieve diplomacy, as it may feel like a cheap tactic. Nevertheless, in the heat of the game, when a ceasefire is desperately needed, bribes can be a powerful tool to force a temporary cessation of hostilities.

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Give money to get trade rights

Medieval II is a combat-intensive real-time strategy game where players are enlisted in an epic struggle. While the game has been criticized for its poor diplomacy, players can use money to force diplomacy and get trade rights. Here are some tips to achieve this:

First, it is important to understand that money plays a significant role in the game's diplomacy. Players have reported that offering large sums of money can lead to successful ceasefire negotiations and improved relationships with other factions. One player even mentioned that they had to offer two-thirds of their wealth to achieve peace. Therefore, having a substantial amount of money can be beneficial when attempting to force diplomacy.

To accumulate wealth, players should focus on establishing trade rights and constructing ports early in the game. Ports provide the most trade income during the initial stages, so investing in port infrastructure is crucial. Additionally, consider conquering cities, especially larger ones, as they can generate significant income through taxation and trade. Offshore or island cities are particularly lucrative due to their high income from sea trade.

Another strategy to obtain money is by adjusting the timescale. Setting the timescale to 0.5 can result in absurdly high income levels, providing players with an abundance of funds to offer in diplomatic negotiations. However, be cautious when spending this money, as investing heavily in advanced units and buildings early on can deplete your resources quickly. Instead, opt for militias and cheap archers during the early game.

Once you have accumulated a substantial amount of money, you can attempt to force diplomacy by offering large sums to other factions in exchange for trade rights. This strategy has proven successful for some players, as mentioned in their reports of gifting hundreds of florins to stubborn nations before successfully requesting a ceasefire. Remember that while money can influence diplomacy, other factors such as religion, dishonorable actions, and treaty breaches can still impact how other factions perceive you.

In conclusion, while Medieval II's diplomacy system has been criticized, players can use money strategically to force diplomacy and obtain trade rights. By accumulating wealth through trade, conquering cities, and adjusting the timescale, players can offer substantial amounts to other factions, potentially softening their stance and securing favorable agreements.

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Become a vassal to keep provinces

In Medieval 2: Total War, players can employ various strategies to force diplomacy and become a vassal while retaining their provinces. Here are some approaches to consider:

Firstly, it is important to note that the game's diplomacy system has been criticised for being biased towards the AI hating the player. This makes it challenging to form successful alliances or negotiate favourable deals. One strategy is to offer large sums of money or resources, such as hundreds or thousands of florins, to ""soften up" the opposing faction and make them more receptive to negotiations. This approach can increase your chances of becoming a vassal without losing your provinces.

Additionally, you can try to weaken your target faction by reducing them to a minimal number of provinces, leaving them with little choice but to accept your terms. For example, a player shared their experience of playing as England and having Scotland as their vassal for over 75 turns. They achieved this by reducing Scotland to its last two provinces and positioning their forces at Scotland's doorstep, forcing them to accept vassalage.

Another tactic is to utilise gifts and tributes to improve relations with the AI-controlled faction. By repeatedly gifting resources or money, you can increase your favourability and make them more likely to accept your offer of vassalage. This strategy has been compared to how players interact with the Pope in the game to gain favour.

It is worth noting that even if you successfully become a vassal, the dominant faction will still control your diplomacy, and you will be required to contribute a portion of your revenues to them. Additionally, if the dominant faction goes to war, you, as their vassal, must join them. While this can be a useful strategy for meeting victory conditions, it may not always be the most cost-effective approach, as nothing prevents the dominant faction from declaring war or breaking the vassalage a few turns later.

Lastly, installing mods, such as Stainless Steel, can improve the diplomacy mechanics and make the AI more receptive to negotiations. Stainless Steel, in particular, allows you to choose the type of AI you want to interact with, potentially making the process of becoming a vassal and retaining your provinces more achievable.

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Forming alliances with stronger factions

Another strategy is to use your wealth to your advantage. Offering large sums of money in exchange for a ceasefire can be an effective way to buy some time and prevent conflict. You can use cheats to give yourself more money (for example, the "give_money 40000" cheat) and then offer a substantial amount to the other faction.

Alliances with stronger factions can also be beneficial when dealing with the Papal States. Improving your relations with the Pope can increase your favour, which can have its advantages. However, keep in mind that this is not a stable strategy as the Pope's favour can change if he dies or other events occur.

Additionally, some players have found that forming military alliances can make the late game more enjoyable, as you work to protect your allies from defeat. Mod overhauls can enhance this aspect of the game, making alliances more meaningful and long-lasting.

It's worth noting that some players have expressed frustration with the diplomacy system in Medieval II, claiming that alliances don't always provide significant benefits and that allies don't always honour their agreements. However, by being proactive in maintaining good relations, utilising bribes and trades strategically, and taking advantage of mods, you can increase your chances of forming successful alliances with stronger factions.

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Using diplomacy_costs cheat code

While there is no specific "force diplomacy" cheat code in Medieval 2: Total War, players have found ways to force diplomacy using other cheat codes and strategies. One way is to use the "diplomacy_costs" cheat code, which can be inputted by pressing the tilde (~) key and entering the code. This code displays a list of raw and perceived diplomacy item costs from the perspective of the receiving faction. By manipulating these costs, players can make certain diplomatic options more or less attractive to the AI, potentially forcing them into a desired action. For example, you could reduce the cost of a ceasefire offer to make it more appealing to the other faction.

Additionally, players have found that bribing stubborn nations with large sums of money or resources can soften their stance and make them more receptive to diplomatic proposals. This strategy can be enhanced by using the "add_money" cheat code to increase your faction's wealth before offering a generous ceasefire deal. It is worth noting that certain characters with high loyalty may not accept bribes, so it is advisable to send a spy to check their loyalty beforehand.

Another cheat code that can aid in diplomacy is "create_unit," which allows players to create military units with specific characteristics. By creating powerful units and stationing them near the target faction's territories, players can exert military pressure and potentially force the AI into diplomatic concessions. This strategy leverages the AI's tendency to see large factions as a threat and start to dislike them, making them more open to peace offers.

While these cheat codes and strategies can increase the chances of successful diplomacy, it is important to note that the AI in Medieval 2: Total War has been criticized for its unpredictable and sometimes illogical diplomatic decisions. Even with these cheats, there is no guarantee that the AI will always accept your proposals, and they may even break agreements shortly after they are made.

Frequently asked questions

No, there is no cheat to force diplomacy in Medieval 2. However, players have used the gift of a couple of hundred florins to a stubborn nation to soften them up and then asked for a ceasefire with success.

There is no console command to force an alliance or peace in Medieval 2. However, players have used the gift of a large sum of money to an opposing faction to get them to agree to a ceasefire or alliance.

Diplomacy in Medieval 2 can be challenging. One tip is to use gifts or large sums of money to soften up opposing factions and make them more amenable to agreements. Another tip is to be aware that as your faction grows, other factions may see you as a threat and start to dislike you, even if you have been previously allied.

To get a ceasefire in Medieval 2, you can try offering a large sum of money or gifts to the opposing faction. This has been known to soften their stance and make them more likely to agree to a ceasefire.

Yes, there are several cheats and codes available for Medieval 2. These include codes to add money, add population, move characters, auto-win battles, create units, and more. A full list of cheats and codes can be found on IGN's Medieval 2: Total War guide.

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