Mastering Agot Mod: Altering Diplomacy For Thrilling Gameplay

how to change my diplomacy agot mod

If you're looking to change up your gameplay in A Game of Thrones (AGOT) mod, consider trying out the Diplomacy mod. This mod offers a range of new features that can enhance your experience, such as the ability to appoint a chamberlain to decrease tax inefficiency and manage finances, or form alliances and conclude defensive pacts with other factions. With the Diplomacy mod, you can also influence centre relations and prosperity, and enjoy improved visuals for faction relations. The mod is compatible with native save games, so you can easily switch between the two. Additionally, it includes a guide to help you use diplomacy in your own mods, allowing you to customise your AGOT experience even further.

Characteristics Values
Compatibility This mod is compatible with AGOT
Purpose To enable players to cultivate relationships with their vassals that translate to real loyalty across factions, schemes, and warfare
Features LPs and Kings now start with Bannermen assigned to them; New Character Interaction to ask a vassal to become your Bannermen; You can tell these allies apart as their COA/Shield in the Diplomacy section of the Character Window have a glowing star above it

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Dragonriders and Dragonlord customs

Dragonrider Traits

Dragonriders can be either born with the Dragonrider Trait or can acquire it through custom character creation. This trait grants a host of bonuses and allows players to choose an egg or a dragon of a certain age to bond with. The older the dragon, the more powerful it is, but it will not have as long a lifespan. Players can also customise the appearance and traits of their dragon, including its colour, health, size, combat effectiveness, temperament, and more.

Dragonriding Houses

Members of Dragonriding Houses and their descendants with Dragon Blood can bond with dragons to become dragonriders. These houses can follow Dragonlord customs, allowing them to designate their heirs freely from their close or extended family and dynasty. Dragonpits provide a safe haven for dragons of these houses, ensuring they are retained even after their rider dies.

Hatching Dragon Eggs

There are a few ways to hatch dragon eggs in CK3 AGOT. Players can choose to cradle an egg, which will permanently bond the dragon to them, but this can take a few years, and there is a risk of the egg turning to stone. Alternatively, players can send eggs to other characters to bond with, or hatch them in a Dragonpit, where they can be claimed by anyone with access.

Taming Dragons

Once a dragon has reached a Dragon Size of 30, which can take around 10 years, players can attempt to tame it. This can be done by right-clicking on the dragon's character portrait and selecting "Tame Dragon". The odds of success, as well as potential consequences such as death or burning, will be displayed. It is also possible to tame Wild or Owned dragons, though this is riskier.

Dragon Uses

Dragons in CK3 AGOT are more than just companions; they are fully-fledged characters with their own personalities and traits that impact gameplay. They can be ridden for fun, used for transport, or even in warfare, hunts, executions, and trials by combat. Dragonriders can also conduct terror campaigns, but this puts both dragon and rider at increased risk.

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Music and visuals

Music is a key component of the AGOT mod experience, with several mods enhancing the gameplay with soundtracks from Game of Thrones and House of the Dragon. These mods replace the main menu theme with the iconic Game of Thrones opening theme and include music from Game of Thrones seasons 1 through 8 and House of the Dragon. Additionally, there is a separate AGOT soundtrack mod that is not required to use with the game but can be used in vanilla or any other mod. This mod features original music by composer Aurélien Benharrats, which can be purchased on their Bandcamp page, with all proceeds going directly to the composer.

Visuals are also an important aspect of the AGOT mod, with updated visuals for "The Others" in the "AGOT: The Long Night" mod, featuring shades of blue to distinguish them from regular humans in-game, as well as shiny sleek armor and crystal swords. The AGOT Mod Collection includes a visual replacer mod to replace the DNA of Viserys and Daenarys, allowing players to edit their DNA if desired. The AGOT: The Long Night mod also includes modular game rules that allow players to set the timing of The Long Night, choose its resolution, and determine the strength of The Others' army.

The AGOT Mod Collection also includes a barbershop mod, which offers AGOT armors, cloaks, and legwear, as well as a standalone version that is compatible with the AGOT mod. This mod allows players to create their own forms of address for their characters based on their primary titles. Additionally, the AGOT: The Long Night mod features updated visuals for The Others, with variations in shades of blue, sleek armor, and crystal swords, enhancing the overall visual experience of the game.

While music and visuals are essential to the AGOT mod experience, it is worth noting that some mods may conflict with each other, as mentioned in the description of AGOT: The Long Night, where it is noted that minor conflicts may arise with other mods, specifically mentioning the AGOT music mod. However, the impact of these conflicts on the overall gameplay experience is not specified. Overall, the music and visuals of the AGOT mod contribute to the immersive experience that players seek when engaging with the modded version of the game.

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Character attributes and interactions

The AGOT mod allows players to add an item-crafting and magic system, as well as make changes to dragon code behaviour, notably with respect to growth and longevity. It also adds an interaction for characters with lovers and spouses to attempt to have a baby.

The Dynamic Diplomacy for AGOT (DDA) mod allows players to cultivate meaningful relationships with their vassals, which can translate to real loyalty across factions, schemes, and warfare. This mod also introduces new character interactions, such as the ability to ask a vassal to become a bannerman, which requires a good relationship with said vassal.

The Dragon Tamer Laws for AGOT mod allows players to steal untamed dragons and dragon eggs through diplomacy. It also allows players to gift dragons to others and teach related intel to egg/dragon hatchers they are related to.

The Just Another Child mod makes a character bisexual or heterosexual after he is grown. The Immersive Conception mod adds interactions with lovers and spouses to attempt to have a baby.

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Vassal management

The Dynamic Diplomacy for AGOT (DDA) mod allows players to cultivate relationships with their vassals that translate to real loyalty across factions, schemes, and warfare. LPs and Kings now start with Bannermen assigned to them, and new character interactions allow players to ask a vassal to become their Bannermen—although this requires players to work on their relationship with the vassal. Marriage and Negotiated Alliances are now Defensive Alliances, meaning players can only call allies to wars where they are the defender.

Other features of the mod include the ability to form alliances, conclude defensive pacts, sign trade agreements, or establish non-aggression treaties with other factions. Players can also change the domestic policy of their kingdom, choosing between centralization or decentralization, aristocracy or plutocracy, serfdom or free subjects, and quality or quantity, all of which affect trade income, vassal army size, AI army strength, and the relationship between king and vassals.

The More Interactive Vassals mod is another option, which includes a comprehensive overhaul of CK3's vassal mechanics, adding new character interactivity and gameplay mechanics. For example, vassals can be persuaded to choose or switch sides during a civil war using gold, prestige, hooks, prisoners, and alliances. This mod is also compatible with A Game of Thrones.

The RIP - Realm Intrigue & Politics mod for Crusader Kings II aims to enhance the strategic aspect of the game, giving more significance to questions like "Which vassals will I benefit the most?" and "How will I use my piety and prestige?". It also includes changes such as increasing the demesne limit and removing relationship penalties for holding more than two duchies.

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Game compatibility and updates

Firstly, the AGOT mod has undergone several updates to ensure compatibility with different versions of the base game. For instance, Patch 0.1.8, released on June 23, 2023, made the mod compatible with the 1.9.2.1 version of the base game and the Tours & Tournaments DLC. This update also included various balance tweaks and improvements, such as adding specific character and generic rich presence lines and improving building and unit GFX variation.

Secondly, the mod developers have been proactive in addressing bugs and issues. For example, they released Hotfix 0.1.11.1 on July 27, 2023, which addressed a problem where the Wall had been moved. This demonstrates their commitment to ensuring the mod is functional and accurate.

Additionally, the mod has received updates that enhance gameplay and immersion. One such update introduced the "Spider" intrigue lifestyle perk path, adding a new layer of strategy and role-playing opportunities. Another update improved the mechanics of ruins, preventing ruin vassals from crashing your parties and seducing your wives. This update also made several balance changes, such as increasing naval travel speed and making historical feuds less likely to end.

Lastly, the mod has seen updates to its diplomacy features, which are crucial for strategic gameplay. One notable addition was the Dynamic Diplomacy for AGOT (DDA) mod, which allows players to cultivate meaningful relationships with their vassals, impacting their loyalty across different factions and scenarios. This update also introduced the ability to request titles from the Head of Faith against known murderers, further enhancing the diplomatic options available to players.

Frequently asked questions

This mod is available on the Steam Workshop.

The mod allows players to cultivate relationships with their vassals, which translates to real loyalty across factions, schemes, and warfare.

As High Lord Walter Frey in the Riverlands, you marry one of your many daughters off to Balon Greyjoy, creating an alliance. You then get a claim on Seagard and decide to attack the Mallisters. When you call in the Iron Islands to your aggressive war, the Tully's will automatically join the war on the side of the Mallisters, as the Freys called in a foreign ruler into the Tully's lands, violating their sovereignty.

There is a Dragon Tamer Laws mod for AGOT, which is available on ModDB.

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