
In the game Dungeons & Dragons (DnD), a character with a constitution score of 14 is considered to be relatively fit and healthy. Constitution measures a character's health, stamina, and vital force, and a score of 14 indicates that the character is able to labour for up to twelve hours on most days, has a decent immune system, and can take a few hits without being knocked unconscious. While a score of 14 is not exceptionally high, it is generally considered a good starting point for most characters, as it provides a balance between health and other important attributes such as strength and spellcasting ability. Players often aim for a constitution score of at least 12-14, as this can provide an extra health buffer, especially at lower levels. However, some players may choose to dump constitution in favour of other attributes, depending on their character's class and role within the party.
| Characteristics | Values |
|---|---|
| Constitution measures | Health, stamina, and vital force |
| Ability score | 14 (modifier of +2) |
| Musculature | Of a bodybuilder |
| Reflexes | Of a cat |
| Cardiovascular system | Of a terminal heart patient |
| General fitness | Able to labor for twelve hours most days |
| Common characteristics | May get sick easily, lack stamina, or generally be pallid and malnourished |
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What You'll Learn
- A character with a 14 Constitution score is able to labour for 12 hours most days
- They have the musculature of a bodybuilder, but the cardio-vascular system of a terminal heart patient
- They are tougher than commoners, but not as tough as fighters or barbarians
- They have a strong stomach, and can handle drinking a lot and putting all manner of substances in their mouth
- They have a +2 modifier, but this doesn't guarantee success

A character with a 14 Constitution score is able to labour for 12 hours most days
A character with a Constitution score of 14 is considered to be in good physical condition and is able to labour for up to 12 hours on most days. This indicates that the character has a strong constitution and is capable of enduring physical exertion for extended periods. They may possess exceptional muscularity and agility, resembling a bodybuilder or an agile wrestler. However, their cardiovascular endurance may vary, and they could be susceptible to certain health conditions or injuries.
Constitution, or "Con," is a critical attribute in DnD that measures a character's health, stamina, and vitality. It influences their resilience, endurance, and ability to withstand damage. A score of 14 is generally regarded as a desirable minimum for most characters, ensuring they have a decent amount of hit points and can withstand a reasonable amount of punishment during combat. This score strikes a balance between toughness and other attributes, such as strength or spellcasting abilities, which players may also want to prioritise.
A character with a 14 Constitution score is likely to be resilient and less prone to illness or injury compared to those with lower scores. They can endure more than the average person and are not easily winded or fatigued. This score suggests a level of fitness that enables them to engage in strenuous activities for prolonged periods without easily tiring. However, it is worth noting that in the context of the game, other factors such as character class, race, and player preferences may also influence the perceived importance of a high Constitution score.
While a 14 Constitution score indicates above-average fitness, it does not guarantee immunity from all ailments or exhaustion. The character may still experience occasional mild illnesses or injuries, but their resilience allows them to labour for extended periods on most days. Additionally, the specific interpretation of this score can vary depending on the character's background and narrative. For example, a character with this score might have a backstory involving chronic illness in their youth, which they overcame through rigorous training, resulting in their current physical prowess.
Overall, a character with a 14 Constitution score in DnD is considered physically fit and robust. They can endure 12 hours of labour on most days and possess a level of stamina that surpasses that of the average person. This score contributes to their effectiveness in combat and their ability to withstand damage. However, players should also consider the character's narrative and other attributes to create a well-rounded and engaging persona.
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They have the musculature of a bodybuilder, but the cardio-vascular system of a terminal heart patient
A DND character with 14 constitution has the musculature of a bodybuilder and the reflexes of a cat, but the cardiovascular system of a terminal heart patient. This means that while they can exert raw power, they cannot do so for very long.
Bodybuilders use cardiovascular training to increase caloric expenditure and fat loss. This improves the heart's ability to pump blood and increases oxygen uptake into cells. However, high-intensity cardio can stress both the aerobic and anaerobic energy systems, and putting too much stress on the anaerobic system can hamper recovery. This is why it is not recommended to perform weight training and HIIT on the same day.
Bodybuilders are known to accumulate serious health conditions, such as cardiac arrhythmias, which can be a sign of underlying cardiovascular disease and carry a risk of sudden cardiac death. In the context of your DND character, this could manifest as an adult congenital heart defect, stable angina, or a respiratory disease like tuberculosis or asthma.
In terms of game mechanics, a constitution of 14 gives your character a modifier of +2, which means they are able to labor for twelve hours on most days. They can take a few hits before being knocked unconscious and have a strong stomach for drinking or putting substances in their mouth.
Overall, while your character may have the physical appearance of a bodybuilder, their cardiovascular system is not up to the same standard, limiting their endurance and ability to perform extended physical activities.
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They are tougher than commoners, but not as tough as fighters or barbarians
A character with a Constitution score of 14 in DnD is reasonably fit and definitely tougher than a commoner. They have the musculature of a bodybuilder and the reflexes of a cat, but their cardiovascular system is weaker. They can exert raw power and dance with agility, but they can't do so for long periods.
Constitution measures health, stamina, and vital force. A character with a Con score of 14 can labour for up to twelve hours on most days. They are tougher than commoners, who are described as having a median constitution score of 10.5.
However, they are not as tough as fighters or barbarians, who are known for their high Constitution scores. These characters can have scores of 16 or higher, which means they can easily shrug off illnesses and stay awake for days without feeling fatigue.
A character with a Con score of 14 will have more hit points than a commoner, which is crucial, especially at lower levels. They will also have more stamina and be less likely to get sick than a commoner.
While a Con score of 14 is above average and provides some benefits, it is not the primary ability to max out. Strength or spellcasting abilities are often prioritized over Constitution, as dealing damage is more important than simply taking it. Additionally, there are items and feats that can boost Constitution, so investing heavily in it is not always necessary.
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They have a strong stomach, and can handle drinking a lot and putting all manner of substances in their mouth
A character with a Constitution score of 14 is described as being able to \"labor for twelve hours most days\". They have a strong stomach and can handle drinking a lot and putting all manner of substances in their mouth. This could be because they have built up a tolerance over time. Perhaps they have a history of drinking heavily or using various substances, and their body has adapted to withstand the effects. This could manifest in the character being able to hold their liquor well and not easily succumbing to intoxication. They might also be able to consume foods that others would find unpalatable or even dangerous, such as extremely spicy dishes or exotic delicacies.
In terms of their physical appearance, they might have the musculature of a bodybuilder, reflecting their ability to engage in strenuous labour for extended periods. Their reflexes could be sharp, akin to that of a cat, but their cardiovascular system might lag behind, resembling that of someone with a heart condition. This could indicate that while they possess remarkable strength and agility, they tire more easily than one might expect given their muscular build.
The character's resilience could also extend to their health. With a Constitution score of 14, they are less likely to fall ill frequently. They might still experience the occasional mild sickness, but they are not as susceptible as someone with a lower Constitution score. Their body can withstand minor ailments, and they recover more quickly from injuries.
However, it's important to remember that a high Constitution score doesn't make the character invincible. They can still be affected by more serious diseases or injuries, and their ability to handle substances doesn't mean they are immune to the potential consequences of addiction or long-term health issues.
Additionally, their strong stomach and tolerance for substances could lead to interesting role-playing opportunities. For example, the character might be known for their ability to consume vast quantities of alcohol without losing their wits, or they might have a reputation for being a daring gourmand, always willing to sample the strangest dishes on offer. This aspect of their personality could become a defining trait, influencing how they interact with others and how they navigate certain social situations.
In conclusion, a character with a Constitution score of 14 possesses a strong stomach and a high tolerance for substances. This can be incorporated into their backstory and can open up role-playing possibilities, adding depth to their character beyond mere physical endurance.
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They have a +2 modifier, but this doesn't guarantee success
A character with a Constitution score of 14 in DnD has a +2 modifier. This indicates above-average fitness and health. However, it is important to note that this modifier does not guarantee success in all situations.
Constitution in DnD measures a character's health, stamina, and vital force. A score of 14 suggests that the character is relatively fit and healthy, capable of labouring for up to twelve hours on most days. They may have the musculature of a bodybuilder and excellent reflexes, but their cardiovascular system may not be as strong, leading to a lack of endurance.
While a +2 modifier is beneficial, it does not ensure that the character will always succeed in physically demanding tasks or be immune to illness or injury. Their fitness level may allow them to exert raw power and strength, but they may not be able to maintain it for extended periods. Additionally, they may still be susceptible to diseases, infections, or other health conditions that could impact their overall fitness.
The character's success in physical endeavours will depend on various factors, including their other attributes, skills, and the specific challenges they face. For example, a character with high strength and dexterity but low constitution may excel in certain tasks requiring those attributes but may struggle with endurance-based activities.
Additionally, the narrative and role-playing aspects of DnD should also be considered. A character with a Constitution score of 14 may be portrayed as generally healthy, but they could still have unique flaws or backstories that impact their overall fitness. For instance, they may have a chronic illness, an injury, or a condition that affects their stamina or health, despite their relatively high Constitution score.
Therefore, while a +2 modifier indicates above-average fitness, it does not guarantee success or immunity from all physical challenges and ailments. The character's overall success will depend on a combination of their attributes, skills, and the specific circumstances they encounter during their adventures.
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Frequently asked questions
A character with 14 Constitution is reasonably fit. They are able to labour for 12 hours on most days, and have above-average health, stamina, and vital force.
A character with 14 Constitution has a higher chance of survival due to their above-average health. They also have greater stamina, which can be useful in combat or during extended physical activities like travelling.
While 14 Constitution is considered above average, it is not exceptionally high. The character may still get sick or tired more easily than those with higher Constitution scores, and they may not be able to perform physically-demanding tasks for extended periods.
Constitution influences your character's health, stamina, and vital force. It also impacts their ability to concentrate, especially for spellcasters who need to maintain concentration on spells.
Constitution is important, but it is generally not the primary ability to maximise. Investing in Strength or spellcasting abilities may be more beneficial as dealing more damage can be more crucial than simply absorbing it. However, some classes like Barbarians benefit greatly from high Constitution as it scales with their Armour Class (AC).

























