
In the game Dark and Light, Constitution is a Combat Stat that influences the taming process. Players must maintain the creature's constitution above a certain threshold during taming, or it will wake up and the process will have to be restarted. One strategy to lengthen the constitution time is to shoot the creature with arrows, specifically hook arrows, to keep it asleep for longer. However, there are mixed opinions on whether the number of arrows matters, with some players recommending using only the necessary amount to avoid damage and others suggesting keeping multiple arrows pinned in the creature. While the constitution stat is similar to the knock out meter in Ark, it does not provide resistance to heat or cold as it does in that game.
| Characteristics | Values |
|---|---|
| Constitution | A combat stat in Dark and Light |
| Taming | Keeping the constitution above 50% is important for taming |
| Knocking out a creature | Using hooked arrows can keep it asleep for longer |
| Torpor | Related to the number of arrows in the creature |
| Arrows | Should not be fully drawn to avoid damage and loss of wildness |
| Fatigue | Can be induced by firing more arrows |
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What You'll Learn
- Using hooked arrows to keep the creature knocked out and asleep for longer
- Keeping the creature's constitution above 50%
- Repeating steps 3 and 4 of the taming process until completion
- Not pulling the bowstring back too far when using arrows to avoid losing wildness
- Taming low-level creatures first to act as bodyguards

Using hooked arrows to keep the creature knocked out and asleep for longer
In the game Dark and Light, players can tame creatures by knocking them out and keeping them asleep until the taming process is complete. One way to achieve this is by using hooked arrows, which can increase the creature's torpor and keep it asleep for longer.
To effectively use hooked arrows, players should follow these steps:
- Knock down the creature you want to tame.
- Provide food to the creature to initiate the taming process.
- Shoot hooked arrows at the creature to keep it fatigued and increase its torpor. Remember that the goal is to tire the creature out, so use the arrows strategically rather than firing a large number of them. One or two arrows at a time should be enough to get the creature to stretch the ropes to their breaking point.
- Repeat steps 3 and 4 until taming is complete.
It is important to note that there have been reports of issues with hooked arrows not working as intended. Players have encountered situations where the arrows fail to cause fatigue or the creature becomes stuck and stops getting tired. In such cases, it is recommended to try crafting new arrows, using a different bow or crossbow, or ensuring that the creature has enough space to move around during taming.
Additionally, players should be mindful of their own status, as being overweight can affect the effectiveness of hooked arrows. It is also suggested to keep the creature's constitution slightly higher than the remaining top bar to prevent it from waking up during the taming process.
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Keeping the creature's constitution above 50%
Firstly, understand the role of arrows. While some players believe that keeping arrows pinned in the creature is essential to prevent it from waking up, others refute this claim. It is important to note that shooting hook arrows into the creature can increase its torpor and keep it asleep, thus indirectly affecting its constitution. The key is to monitor the creature's constitution bar, and when it gets low, shoot it with additional hook arrows to raise its constitution and keep it asleep for longer.
Next, the timing and technique of shooting arrows are important. Avoid pulling the bowstring all the way back when shooting arrows after the creature is down. Instead, get into the habit of shooting with a half-drawn bow to avoid dealing damage and losing wildness. Additionally, pay attention to the number of arrows used. While it is tempting to use as many arrows as needed, some players suggest that using fewer arrows to take the creature down may help keep its constitution from depleting too quickly.
Another strategy is to focus on the creature's fatigue. Keeping the creature fatigued by firing more arrows at it can help increase its constitution. This strategy is supported by a player who shared their experience of knocking down a tame candidate, feeding it, and then keeping its constitution high by firing more arrows.
Lastly, consider taming low-level creatures to act as bodyguards. This can provide added protection and allow you to spend more time on the taming process without worrying about external threats.
By following these strategies and closely monitoring the creature's constitution, you can keep it above 50% and increase your chances of a successful tame in Dark and Light.
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Repeating steps 3 and 4 of the taming process until completion
The taming process in Dark and Light involves various steps, and steps 3 and 4 are crucial for success. These steps revolve around keeping the creature fatigued and managing its constitution. Here's a detailed guide on repeating steps 3 and 4 until completion:
Step 3: Fatiguing the Creature
This step involves keeping the creature tired and immobile. You can achieve this by firing arrows at it. Specifically, you should use rope or hook arrows, which serve to immobilise the creature and increase its torpor. The more the creature struggles against the rope, the more torpor is added. It is important to note that you should avoid full draws with your arrows, as these can damage the creature and reduce its health. Instead, opt for half-drawn shots to maintain control without causing harm.
Step 4: Managing Constitution
Constitution is a vital aspect of the taming process. It refers to the creature's ability to remain unconscious and susceptible to taming. As the creature eats the food you provide, its constitution will gradually increase. To keep the creature tameable, you must ensure that its constitution does not reach 0% before the taming process is complete. If the constitution gets too low, you can shoot it with another hook arrow to increase its torpor and keep it asleep for longer. The goal is to balance the creature's food intake and constitution, ensuring it remains tameable.
Repeating the Process
Steps 3 and 4 often need to be repeated multiple times during the taming process. This is because the creature's constitution can deplete quickly, causing it to wake up and requiring you to start over. By repeatedly fatiguing the creature with arrows and managing its constitution, you can extend the taming process until completion. It is a delicate balance, as too much damage or too rapid a depletion of constitution can set you back.
Strategies for Success
To master steps 3 and 4, consider the following strategies:
- Keep the creature's constitution above 50%. This ensures that it remains tameable and doesn't wake up prematurely.
- Use hook arrows to increase torpor and extend the taming window.
- Be mindful of the quality of the feed you provide. Lower-quality food can decrease the "Wildness" stat, impacting taming efficiency.
- Consider taming low-level creatures first to serve as bodyguards, providing protection during the taming process.
- Build protective structures around the unconscious creature to ward off unwanted predators.
- Use a “cobweb” to slow down creatures, making them easier to tame.
By diligently repeating steps 3 and 4 and employing these strategies, you can successfully tame creatures in Dark and Light. Remember that patience and persistence are key, as the taming process can be challenging and may require multiple attempts.
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Not pulling the bowstring back too far when using arrows to avoid losing wildness
When it comes to taming in Dark and Light, it is important to manage the creature's constitution. One way to do this is by using arrows to keep the creature fatigued and increase its torpor, thus keeping it asleep for longer. However, it is important to note that pulling the bowstring back too far when using arrows can result in losing wildness.
To avoid this, it is recommended to get into the habit of taking half-drawn shots. By not pulling the bowstring all the way back, you can avoid doing damage and losing wildness. This technique is especially important when the creature is already knocked down, as a full draw and release without an arrow can be dangerous and cause damage to the bow or even injury to the user.
Additionally, it is worth mentioning that the number of arrows used can also impact the taming process. Some players recommend using only the necessary amount of arrows, as using too many arrows may deplete the creature's constitution too quickly. It is a delicate balance, as using too few arrows may not keep the creature fatigued for long enough, but overdoing it can set your progress back.
While managing the creature's constitution is crucial, it is not the only factor in taming. Providing food and having bodyguards can also make the taming process more manageable. It is beneficial to tame low-level creatures nearby to serve as bodyguards, providing safety and allowing players more time to focus on their desired tames.
In conclusion, when taming in Dark and Light, it is essential to be mindful of the bowstring's draw when using arrows to fatigue creatures. By avoiding a full draw and opting for half-drawn shots, players can maintain wildness and effectively manage the creature's constitution without causing unnecessary damage or risking injury.
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Taming low-level creatures first to act as bodyguards
Taming low-level creatures as bodyguards in Dark and Light can be a useful strategy, especially for beginners. Here are some tips to help you get started:
First, it is important to understand the taming process in Dark and Light. There are three main taming methods: Passive Taming, Stun Taming, and Durance Taming. For low-level creatures, Stun Taming is typically the most efficient method. This involves using a projectile weapon, such as a bow or crossbow, and taming arrows. The number of arrows needed will depend on the creature's 'Fatigue' stat, with lower-level creatures generally having lower fatigue.
When using Stun Taming, the goal is to knock the creature out without killing it. This can be tricky, as too much damage may result in its death. It is recommended to use half-drawn shots after the creature is knocked down to avoid dealing too much damage. Additionally, some creatures may require specific types of arrows, such as Stone Hook Arrows for small to medium creatures.
Once the creature is knocked out, you can start the taming process. Place a Feeding Trough nearby and fill it with the creature's preferred food. As the creature eats, its Food stat will decrease, and the ''Taming' bar will increase incrementally. Using the ideal food for the creature, such as Delicate Carnivore Feed or Delicate Herbivore Feed, will result in minimal loss of 'Wildness'.
To lengthen the constitution time and keep the creature asleep during taming, you can shoot it with additional arrows, specifically Hook Arrows. This will increase its torpor and keep it asleep for longer, giving you more time to complete the taming process.
When taming low-level creatures as bodyguards, it is important to manage your expectations. While they can provide some protection and assistance, they may not be as effective as higher-level tames. Additionally, they may require more micromanagement, such as grouping them with other creatures for protection and levelling them up through combat or other means.
However, taming low-level creatures can be a good starting point, especially if you are new to the game. They can provide some defence and allow you to focus on other aspects of the game, such as farming, exploring, or building. As you progress, you can aim for higher-level tames with stronger stats and abilities.
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Frequently asked questions
Constitution is a combat stat in Dark and Light. If the constitution gets too low during the taming process, the creature might wake up and you'll have to start over.
You can shoot the creature with hooked or tranq arrows to keep it asleep for longer.
Yes, it is recommended to get into the habit of doing half-drawn shots after the creature is knocked out. You can also tame low-level creatures to act as bodyguards while you focus on lengthening the constitution time.
























