Lunar Diplomacy: Why Can't I Start?

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Lunar Diplomacy is a quest in RuneScape that revolves around the feud between the mainland Fremennik and the Moon Clan on Lunar Isle. Players embark on a diplomatic mission to resolve the conflict and gain access to Lunar Isle, along with unlocking a new spellbook. However, some players have reported encountering bugs or glitches during the quest, particularly during the final stages, which can hinder their progress. These issues have been discussed on forums and Reddit, with workarounds and solutions suggested by the community.

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Lunar Diplomacy is a quest to settle the feud between the Fremennik and the Moon Clan

Lunar Diplomacy is a quest in the game RuneScape that revolves around settling the dispute between the Fremennik, a group based in Rellekka, and the Moon Clan, who reside on Lunar Isle. The player embarks on a diplomatic mission to resolve the conflict and restore peace between the two factions.

To initiate the quest, players must first complete several prerequisites, including prior quests such as "The Fremennik Trials," "Lost City," and "Rune Mysteries." Additionally, players need to possess certain items, like the Dramen staff, which can be transformed into a lunar staff by visiting various elemental rune altars. This staff plays a crucial role in the quest, and players are advised to create multiple lunar staves before proceeding.

As the quest unfolds, players find themselves travelling with pirates aboard a giant sea galleon, the "Lady Zay," captained by Captain Bentley. However, the ship encounters a mysterious jinx, preventing it from reaching Lunar Isle. Players must then investigate the cause of the jinx and dispel it before continuing their journey.

Upon reaching Lunar Isle, players discover that the feud between the Fremennik and the Moon Clan stems from the Fremennik's avoidance of magic. To resolve this, players are tasked with learning the magical ways of the Moon Clan and creating a potion with Baba Yaga's guidance. This potion, known as the "Vial of Water," serves as a foundational step in the reconciliation process.

The quest continues with players engaging in combat against "Me," a formidable opponent. Defeating "Me" transports players back to the Ethereal Person, marking the completion of the quest. Successfully finishing the Lunar Diplomacy quest unlocks achievements such as access to Lunar Isle, a new spellbook, and the ability to unlock the Ourania Teleport spell from the Lunar Spellbook.

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Players need to board the pirate ship, the Lady Zay, from the cove

To board the pirate ship, players must first speak to Lokar Searunner on Rellekka's westernmost dock. Lokar Searunner will then row the player to the docked Lady Zay. Players can then climb up two ladders to board the ship. It is important to ensure that you are wearing the Seal of Passage before boarding and speaking to Captain Bentley.

The Lady Zay is a large pirate galleon owned by Captain Bentley. It is currently docked at the Pirates' Cove, a small island in the Lunar Sea north of the Fremennik Province. The ship is one of the largest on Gielinor, spanning three floors and the entire length of the cove. It is armed with nearly a dozen large cannons and has a relatively small but efficient and lethal crew. The ship was originally built in and stolen from the Karamja Shipyards by Captain Bentley and his crew. It is believed that the ships were being built for the anti-human gnome extremist, Glough.

The Pirates' Cove can only be accessed by boat, and players must either speak to Lokar Searunner in Rellekka or Captain Bentley on Lunar Isle, provided they have progressed to a certain point in the Lunar Diplomacy quest. The cove serves as a safe haven for Captain Bentley and his crew, as well as a launching point for attacks on small settlements and vessels in the Lunar Sea.

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Players need to obtain a Seal of Passage to travel and stay on Lunar Isle

The Seal of Passage can be obtained by talking to Brundt the Chieftain in the longhall in Rellekka. Brundt the Chieftain will replace the seal for free if the player loses or destroys it. It is recommended that players destroy their seal of passage after each visit to Lunar Isle, as they can get a free replacement from Brundt. If a player loses their seal during the Fremennik Exiles quest, they may need to talk to Brundt southeast of Rellekka to reobtain it.

To travel to Lunar Isle, players can board the pirate ship, the Lady Zay, from the cove. Players must ensure they are wearing the Seal of Passage and talk to Captain Bentley about sailing to Lunar Isle. After a series of conversations with the navigator, 'Bird's-Eye' Jack, and Captain Bentley, the player will be asked to investigate who or what on the ship has been jinxed.

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Players need to make a Lunar staff by using a Dramen staff on each of the four elemental altars

To make a Lunar staff, players need to use a Dramen staff on each of the four elemental altars: Air, Fire, Water, and Earth. This process is part of the Lunar Diplomacy quest, which revolves around the feud between the mainland Fremennik and the Moon Clan on Lunar Isle.

The Dramen staff is a crucial item in the quest, as it can be upgraded into the Lunar staff, which has enhanced capabilities. Players need to bring their Dramen staff to all four elemental altars, using it at each location. The order in which the altars must be visited is: Air, Fire, Water, and Earth.

The Air Altar is located in the mysterious ruins south of Falador, which can be reached quickly by teleporting to the Crafting Guild via a skills necklace and then running east. Alternatively, players can teleport to Falador and run southwest from the southern gates. The Fire Altar is found north of Al Kharid, near the entrance of Emir's Arena. The Water Altar is situated in Lumbridge Swamp, and the Earth Altar can be found northeast of Varrock.

It is important to note that players cannot create Lunar staves after completing the next part of the quest, so it is advisable to make more than one Lunar staff during this stage. Additionally, the Lunar staff requires 65 Magic and 40 Defence to wield, and it provides a +3 prayer bonus, which the Dramen staff does not offer.

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Players need to fight Me in the Dream World and defeat them to complete the quest

To complete the Lunar Diplomacy quest, players must fight and defeat "Me" in the Dream World. This quest focuses on the rivalry between the Fremennik and the Moon Clan, and players must settle their dispute to bring peace to the lands.

To enter the Dream World, players must equip all the lunar items they have acquired, including the lunar staff, or the kindling will not work and will be lost. They must also have the required items, such as a tinderbox, axe, seal of passage, kindling, lunar gear, Waking Sleep Vial, combat spells to fight "Me" (level 79), and food. Once in the Dream World, players must talk to the Ethereal Being, who will tell them they need to complete six puzzles. These puzzles include games such as Ethereal Fluke, a dice game, and the Ethereal Numerator challenge, where players must press floating numbers in the correct order.

After completing the puzzles, players will finally be able to face "Me". It is important to note that players cannot melee with a staff and must use magic instead. Defeating "Me" will complete the quest, and players will be teleported back to the Ethereal Person.

Upon completion of the quest, players will receive various rewards, including two Quest Points, 5,000 Magic and Runecrafting experience, a Seal of Passage, and 50 Astral Runes. They will also gain access to Lunar Isle and the Lunar Equipment, as well as the Lunar Spellbook.

Frequently asked questions

The Lunar Diplomacy quest has several requirements, including the completion of the following quests: The Fremennik Trials, Lost City, Rune Mysteries, Shilo Village, Jungle Potion, and Druidic Ritual. You will also need a Herblore level of 5, which is not boostable and is required to start the quest.

There could be a bug preventing you from starting the quest. For instance, if you have an axe on you from the woodcutting challenge, it might interfere with the quest. Try getting rid of the axe and see if that solves the problem.

Some of the items you will need include a Dramen staff, Tinderbox, Bullseye lantern, Seal of Passage, Waking sleep vial, and combat equipment and food for Suqah.

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