Land And Water Units: Can They Support Diplomacy?

can land units support water units diplomacy

In the board game Diplomacy, there are two types of units: Armies and Fleets. While an army can travel in land spaces and coastal land spaces, a fleet can travel in sea spaces and coastal land spaces. A unit can only support another unit in a province that it could have moved to. This means that a land unit cannot support a water unit in a water territory. However, fleets are important for convoying armies across bodies of water to coastal provinces.

Characteristics Values
Number of players Seven
Player's role Representing the major powers of pre-WWI Europe
Types of units Armies and Fleets
Army movement Can travel in land spaces and coastal land spaces
Fleet movement Can travel in sea spaces, coastal land spaces, and water provinces
Number of supply centers 34
Number of supply centers that are landlocked 7
Number of game-years Five

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Land units can support water units in coastal provinces

In the board game Diplomacy, land units can support water units in coastal provinces. The game is played on a board divided into regions and boundaries, with provinces of different types: inland, coastal, and water. There are two types of units: armies and fleets. Armies can move to inland and coastal provinces, while fleets can move to coastal and water provinces.

The rules of the game specify that a unit can only support an action in an adjacent province that it could have moved to. This means that a land unit can support a water unit in a coastal province, as long as the land unit is adjacent to the coastal province. For example, a fleet in a coastal province can hold and convoy an army, but it cannot convoy from a coastal province. Convoys can be formed by a single fleet or a chain of fleets, with each fleet in the chain adjacent to the previous one, and the last fleet adjacent to the destination.

In addition, fleets are important for convoying armies across water, supporting coastal battles, and creating blockades on sea spaces to impede other fleets. However, it is important to note that a fleet in a body of water can convoy an army only to another coastal province on the same body of water. This means that a land unit can support a water unit in a coastal province by convoying the army to another coastal province, as long as the fleet is in the same body of water as the coastal province.

Furthermore, armies in a coastal province can move to a non-adjacent coastal province if convoyed, while fleets in a coastal province can only move to provinces adjacent to the coastline. This provides another way for land units to support water units in coastal provinces by enabling them to move between coastal provinces.

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Fleets can convoy armies across bodies of water

In the board game Diplomacy, there are two types of units: Armies and Fleets. An army can travel in land spaces and coastal land spaces, and a fleet can travel in sea spaces and coastal land spaces. A fleet in a body of water may convoy an army from any province on the coast of that body to any other province on the coast of that body. This is done by the army being ordered to the intended province and the fleet being ordered to convoy it. The orders must specify the same destination or the army may not move. A fleet may not convoy more than one army during one move.

The fleet must be adjacent to the moving army, and if there is more than one fleet in the convoy, each fleet in the chain must be adjacent to the prior one. The last fleet must be adjacent to the destination. A fleet in a coastal province cannot convoy. This move is used to transfer army units across sea spaces or to move large distances in one move. Only armies may be convoyed, and only fleets may convoy.

A fleet in a water province holds, convoying an army. A fleet in a coastal province, however, cannot convoy. Fleets are important to convoy armies across water, support coastal battles, and create a blockade on sea spaces so that other fleets cannot expand. For example, a fleet could move from the Aegean Sea through Constantinople to the Black Sea in two moves, as long as those spaces were unoccupied.

A convoyed army may travel multiple spaces depending on the length of the chain created by the convoying fleet. If a convoy order fails and the convoyed piece could not ordinarily move there without the convoy, the convoyed army unit holds. The unit being convoyed can be supported in its destination space by any other units that border the destination space.

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Land units can support fleets in provinces with waterways

In the board game Diplomacy, there are two types of units: Armies and Fleets. An army can travel in land spaces and coastal land spaces, and a fleet can travel in sea spaces and coastal land spaces. All units in Diplomacy move only one space at a time and only one unit may occupy any space at any time.

Constantinople, Denmark, and Kiel have inland waterways that fleets may use to move between adjacent provinces. Fleets may enter these provinces along one coast and, on another move, leave from the other coast. Armies may also pass into and out of these provinces, freely bridging these waterways.

A fleet in a water province can hold, convoying an army. Convoys can be by one or a chain of fleets, with the first fleet adjacent to the moving army, and each subsequent fleet adjacent to the previous one. The last fleet in the chain must be adjacent to the destination.

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Land units can support fleets in coastal provinces

In the board game Diplomacy, there are two types of units: armies and fleets. An army can travel in land spaces and coastal land spaces, and a fleet can travel in sea spaces and coastal land spaces. All units in Diplomacy can only move one space at a time, and only one unit may occupy any space at any time. The exception to this rule is a successful convoy, where a convoyed army may travel multiple spaces depending on the length of the chain created by the convoying fleets.

A fleet in a coastal province cannot convoy. To convoy, a fleet must be in open water. A fleet in a water province can convoy an army from any coastal province adjacent to that water province to any other coastal province adjacent to that water province.

A fleet in a body of water may convoy an army from any province on the coast of that body to any other province on the coast of that body. Fleets in coastal provinces can only move to provinces adjacent to the coastline.

Therefore, land units can support fleets in coastal provinces.

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Land units can support fleets in inland provinces

In the game of Diplomacy, there are two types of units: Armies and Fleets. An army can travel in land spaces and coastal land spaces, and a fleet can travel in sea spaces and coastal land spaces. A fleet in a body of water may convoy an army from any province on the coast of that body to any other province on the coast of that body. Fleets are important to convoy armies across water, support coastal battles, and create a blockade on sea spaces so that other fleets cannot expand.

For example, a fleet may move from Rome to Tuscany or Rome to Naples, but not from Rome to Venice, as these two provinces, although adjacent and both coastal, are only adjacent along an inland boundary, not a coastal one. A fleet in a water province holds, convoying an army, and a fleet in a coastal province cannot convoy. Convoys can be by one or a chain of fleets, with the first fleet adjacent to the moving army, and each subsequent fleet adjacent to the prior one. The last fleet in the convoy must be adjacent to the destination.

In summary, land units can support fleets in inland provinces, but fleets themselves cannot give support to other fleets in inland provinces.

Frequently asked questions

No, a unit can only support a move to a province that the unit can move to. Armies can move to inland and coastal provinces, while fleets can move to coastal and water provinces.

The two types of units in Diplomacy are armies and fleets.

No, armies cannot move into sea provinces.

No, fleets cannot move into landlocked provinces.

The four basic orders in Diplomacy are hold, attack, support, and convoy.

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