Fanatical Purifiers: Diplomacy Among Themselves?

can fanatic purifiers do diplomacy with other fanatic purifiers

Fanatic Purifiers are a civic available in the game Stellaris. They are defined by their hatred of all xenos, and this hatred is so extreme that it disables core features like diplomacy and sets everyone as their enemy. However, some players have argued that Fanatic Purifiers should be able to conduct diplomacy with members of their own species, and mods have been created to enable this. While the Fanatic Purifier civic removes almost all diplomatic actions, some players have reported bugs where Fanatic Purifiers were able to make deals and trades with other civilizations.

Characteristics Values
Can fanatic purifiers do diplomacy with other fanatic purifiers? No, the Fanatic Purifier Civic removes almost all diplomatic actions.
Can fanatic purifiers do diplomacy with their own species? Yes, but only if they are of the same primary species.

cycivic

Fanatic purifiers can conduct diplomacy with their own species

Fanatic purifiers are a challenging game mode in Stellaris, pitting players against the entire galaxy in a battle for survival. While the game mode typically disables diplomacy, there is some discussion among players about the possibility of conducting diplomacy with other members of the same species.

Some players argue that fanatic purifiers should be able to engage in diplomacy with members of their own species. They reason that if there are other polities controlled by their species, their purifier empire might view them as contaminated but still be willing to negotiate and bring them back under their rule. Additionally, they argue that their own species would respond better to them than other empires, and that non-purifying empires of the same species should not be considered external threats.

On the other hand, some players suggest that even their own empire should be creeped out by the horrifying purging nature of fanatic purifiers, implying that diplomacy with their own species might not be feasible. The game developers intended for the Fanatic Purifier Civic to remove almost all diplomatic actions, but there have been reports of bugs where Fanatic Purifiers make deals and trades with other civilizations.

While there is no official mod that enables diplomacy between two fanatic purifiers, players have found workarounds, such as using a mod that puts all humanoids as one species, allowing for diplomacy between them. Ultimately, the ability for fanatic purifiers to conduct diplomacy with their own species adds an interesting layer of complexity to the game and provides players with more strategic options.

cycivic

Fanatic purifiers can make deals and trades with other civilizations

Fanatic Purifiers are a civic available with the Utopia expansion in Stellaris. This civic is only accessible when playing a fanatic xenophobe + militarist or spiritualist empire and hivemind (devouring swarm). Fanatic Purifiers are designed to prevent all diplomacy and set everyone as your enemy. However, there have been reports of Fanatic Purifiers making deals and trades with other civilizations, which seems to be a bug in the game.

Fanatic Purifiers are known for their aggressive and xenophobic nature, and their primary goal is to purge the galaxy of alien influences. This ideology inherently prevents them from engaging in diplomacy with other empires, as they view them as impure and irredeemably contaminated. Despite this, some players have observed instances where Fanatic Purifiers have made deals and trades with other civilizations, which has sparked discussions and speculations among the player community.

In the Paradox Interactive Forums, players have suggested that Fanatic Purifiers should be able to engage in limited diplomacy with members of their own species. They argue that if there are other polities controlled by the same species, the Fanatic Purifier empire might view them as overly zealous but still worthy of negotiation. This proposed change would add an interesting dynamic to the game, allowing for potential alliances or temporary truces between Fanatic Purifiers and their same-species counterparts.

Additionally, players have suggested the idea of a Purification Union, a special type of federation specifically for Fanatic Purifiers. This union would increase the purge rate, ship fire rate, and other benefits that align with the Fanatic Purifier playstyle. While some players are intrigued by the concept of a Purification Union, others prefer the idea of non-aggressive pacts or temporary deals that align with the hostile nature of Fanatic Purifiers.

It is important to note that the ability for Fanatic Purifiers to make deals and trades with other civilizations might be unintentional and could be addressed in future updates or patches. The developers of Stellaris actively engage with the player community and take feedback into consideration when making changes to the game. As such, it is possible that future iterations of the game may include limited diplomatic options for Fanatic Purifiers, particularly when interacting with other empires of the same species.

cycivic

Fanatic purifiers can make a non-aggressive pact with other empires

Fanatic Purifiers are a new civic that is available with the Utopia expansion in Stellaris. This civic is only accessible when playing a fanatic xenophobe + militarist or spiritualist empire and hivemind (devouring swarm). Fanatic Purifiers are designed to prevent all diplomacy, setting everyone as their enemy and removing core features like enclaves. They are constantly under threat of war and can be outnumbered and outgunned. However, some players have observed that Fanatic Purifiers can make deals and trades with other civilizations, which seems to be a bug in the game.

There is ongoing discussion among players about whether Fanatic Purifiers should be able to engage in diplomacy with members of their own species. Some argue that if there are other polities controlled by the same species, the Fanatic Purifier empire might view them as contaminated but still be willing to negotiate. Others suggest that same-species empires might see each other as "overzealous" rather than "disgusting murderers" and should be able to interact.

While the game currently prevents all diplomacy for Fanatic Purifiers, some players have suggested modifications (mods) that would enable limited diplomacy. For example, a mod could allow all humanoids to be considered one species, enabling diplomacy between different portraits. Another suggestion is to create a special federation called the "Purification Union," which would increase the purge rate, ship fire rate, and other benefits for Fanatic Purifiers.

In conclusion, while Fanatic Purifiers in Stellaris are intended to prevent all diplomacy, there is room for discussion and potential modifications to introduce limited diplomatic options, especially with members of their own species. These changes could add interesting dynamics and challenges to the game.

cycivic

Fanatic purifiers can form a federation with other empires

Fanatic Purifiers are a civic available with the Utopia expansion in Stellaris. This civic is only accessible when playing a fanatic xenophobe + militarist or spiritualist empire and hivemind (devouring swarm). Fanatic Purifiers are designed to prevent all diplomacy and set everyone as your enemy. However, there is an exception where they can engage in diplomacy with their own species. This is based on the assumption that if there are other polities controlled by the same species, they are seen as "overzealous" rather than "disgusting murderers". This exception allows for the formation of a federation, specifically a "Purification Union", among Fanatic Purifiers of the same species. The federation levels would increase the purge rate, ship fire rate, and more.

While the Fanatic Purifier civic typically prevents all diplomacy, some players have reported bugs or mods that enable Fanatic Purifiers to make deals, trades, and alliances with other civilizations. There are suggestions for mods that enable diplomacy between Fanatic Purifiers, but these are limited and may not be widely available.

It is important to note that the Fanatic Purifier civic can become inactive if the empire changes its ethics and no longer meets the purifier requirement. In such cases, the empire can engage in normal diplomatic relations.

cycivic

Fanatic purifiers can engage in diplomacy with other same-species empires

Fanatic purifiers are a new civic that is available with the Utopia expansion in Stellaris. It can be accessed by playing a fanatic xenophobe + militarist or spiritualist empire and hivemind (devouring swarm). This civic sets players against everyone in the galaxy, disabling core features like diplomacy and creating a constant threat of war. While the civic prevents all diplomacy, some players argue that it should only prevent diplomacy with Xeno empires, allowing for diplomacy with other same-species empires.

In the game, players assume the role of a fanatical purifier empire, seeking to rid the galaxy of external threats and "purge the galaxy of filth". Some players suggest that their own species should respond better to their purifying nature, especially if the empire is also xenophobic. They argue that, while other polities of their species may view them as "overzealous", they are still part of their own species and should be willing to interact and engage in diplomacy.

This idea is further supported by the notion that if a rebellion leads to another empire of the same primary species, there should be an option for diplomatic relations, even if the other empire is considered "traitorous". Additionally, players suggest that if their empire lets a vassal go, they should still be able to communicate with them, even if they are no longer part of their empire. These scenarios highlight the desire for limited diplomatic capabilities between fanatic purifiers and their same-species empires.

While the game currently prevents all diplomacy for fanatic purifiers, players have suggested mods or updates that would enable diplomacy with other same-species empires. One player even found a mod that puts all humanoids as one species, allowing for diplomacy between fanatic purifiers of the same species. These suggestions showcase the desire for more nuanced diplomatic options, even among the nastier empires in the game.

Frequently asked questions

Fanatic Purifiers are slated to prevent all diplomacy, but some players suggest that they should be able to conduct diplomacy with their own species.

The civic offers a distinct playstyle, pitting players against the entire galaxy in one big battle for survival.

Fanatic Purifiers have the strongest fleet in the game, with a +33% ship fire rate and +33% army damage. They also have excellent border expansion and territory grab.

Fanatic Purifiers face constant war and the possibility of being outnumbered and outgunned. They also lose access to core features like enclaves and diplomacy.

While federations are not typically available to Fanatic Purifiers, one player suggested the idea of a "Purification Union", a special type of federation that would increase the purge rate, ship fire rate, etc.

Written by
Reviewed by
Share this post
Print
Did this article help you?

Leave a comment