
Computers have evolved from room-sized machines to portable devices that fit in the palm of our hands. They have become indispensable tools in our daily lives, but they can also be powerful weapons or targets for malicious activities. On one hand, computers can be used as cyberweapons, employing malware, viruses, and spyware to steal sensitive information, disrupt systems, or perform espionage. These attacks are often challenging to defend against and track due to their lack of physical components and low cost. On the other hand, computers can be the target of cybercriminals seeking to steal data, commit fraud, or disrupt critical infrastructure. As the line between weapon and target blurs, ensuring the responsible use of computers and regulating cyberweapons has become a pressing concern for individuals, organizations, and governments alike.
Characteristics of Using a Computer as a Weapon vs Target
| Characteristics | Values |
|---|---|
| Definition | Cyberweapons are commonly defined as malware agents used for military, paramilitary, or intelligence objectives as part of a cyberattack. |
| Types | Computer viruses, trojans, spyware, and worms that can introduce malicious code into existing software. |
| Target Identification | Cyberweapons identify targets before an attack. |
| Users | Sponsored or employed by a state or non-state actor. |
| Objectives | Meet objectives that would otherwise require espionage or the use of force. |
| Actions | Perform actions that would be considered illegal or an act of war if done by a human agent of the sponsor during peacetime, e.g., surveillance, data theft, and electronic or physical destruction. |
| Advantages | Cyberweapons are hard to track or defend against due to their lack of physical components, anonymity, and low cost. |
| Disadvantages | They can be obtained and repurposed by opposing forces. |
| Regulation | No full regulation of cyberweapons exists, but proposed systems include subjecting them to criminal law or international laws on warfare, depending on the user. |
| Computer as Target | Computers can be targeted by criminals to steal data, spread viruses, or commit other offenses like illegal use of copyrighted materials. |
| Data Theft | Hackers can access sensitive information, credit card numbers, and medical records for personal gain or extortion. |
| Denial of Service | Targeted sites can be flooded with emails, causing them to crash, a tactic known as "mailbombing." |
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What You'll Learn

Computers as tools for espionage
Computers have become a powerful tool for espionage, with the rise of cyber spying and the development of sophisticated cyberweapons. Cyber espionage involves the use of digital techniques to gain unauthorized access to confidential information, providing strategic, political, or financial advantages. This type of espionage differs from traditional espionage as it leverages malware, spyware, and phishing attacks to exploit vulnerabilities in computer systems and networks.
Cyber spies often target email communications as these can provide valuable insights into the target's activities and plans. Techniques such as sniffing the network, analysing traffic, searching for evidence trails in browser histories or saved messages, and using keystroke loggers are employed to collect emails and other sensitive data.
Cyber espionage can also involve more complex methods, such as combining GPS bounding boxes with microphone activity to turn a smartphone into a listening device within a targeted area. Additionally, malware agents can be used to capture keystrokes, mouse movements, and screen grabs to obtain passwords and sensitive information not stored locally, such as e-banking balances. These methods allow spies to gain access to sensitive information from government agencies, military organizations, corporations, or research institutions.
The impact of successful cyber espionage can be significant, undermining national security, distorting competitive markets, eroding public trust, and influencing democratic processes. As technology advances, the methodologies of cyber attackers also evolve, making it crucial for organizations to implement robust security measures, detection tools, and prevention strategies to safeguard sensitive information and build resilience against these threats.
The development and use of cyberweapons, such as Stuxnet, which was created through a collaboration between the US and Israel to target Iran's nuclear program, further highlight the dangerous potential of computers as weapons. Cyberweapons are typically employed by state or non-state actors to meet military, paramilitary, or intelligence objectives, often exploiting vulnerabilities in software.
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Malware as a weapon
Malware is a type of software designed to carry out a diverse range of malicious tasks, including data theft, electronic or physical destruction, and introducing malicious code into existing software. It is a powerful tool that can be used as a weapon in cyberattacks.
Malware is commonly defined as a cyberweapon employed for military, paramilitary, or intelligence objectives as part of a cyberattack. It includes computer viruses, trojans, spyware, and worms, all of which can cause significant damage to computer systems and networks. Malware can be employed by fraudsters for the theft of personal or financial information, demonstrating its ability to target and impact individuals directly.
One notable example of malware as a weapon is Stuxnet, developed by the United States and Israel to target Iranian nuclear facilities in 2010. Stuxnet was designed to infect multiple systems required to access and control industrial equipment used in Iran's nuclear program. This malware was a significant development as it represented the first time a nation used a cyberweapon to attack another nation. The use of Stuxnet set a precedent for cyber warfare and demonstrated the potential for malware to be a powerful tool in international conflicts.
The allure of malware as a weapon lies in its relatively low cost and high impact. It can be obtained for a fraction of the price of traditional kinetic weapons, making it an attractive option for nation-states. However, the technical aspects of cyber weapons often fall short of traditional weaponry definitions, and they are typically categorized as strategic support tools. Malware can be challenging to track and defend against due to its lack of physical components, allowing it to hide undetected in systems until the attack is executed.
The defensive applications of machine learning in cybersecurity are well-documented, but there is a notable gap in research regarding its offensive use in cyber warfare. The development of autonomous malware and anti-malware systems highlights the increasing importance of command and control in cyber defence strategies.
While malware can be a powerful tool, it also poses significant risks and ethical concerns. The lack of full regulation of cyberweapons, including malware, has led to discussions about how existing laws apply to this novel form of weaponry. The international community is grappling with how to address the inappropriate use of cyberweaponry, with proposals ranging from subjecting cyberweapons to criminal law to international laws on warfare, depending on the context of their usage.
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Computers as targets for data theft
Computers are prime targets for data theft due to the vast amount of sensitive information stored on them. Data theft, also known as data breach or data leakage, involves the unauthorised access and retrieval of confidential, personal, or financial information from a computer system, network, or data storage device. This can include personal identification details, financial records, intellectual property, trade secrets, and healthcare records.
One of the most common ways data thieves target computers is by unleashing a computer virus through email. A virus is a computer program that spreads rapidly, disrupting and destroying existing computer systems and files. It can cost companies and individuals millions in downtime while their computers or networks are shut down. Most viruses are released as pranks, but some hackers target law enforcement or military computers to access sensitive information. There are concerns that terrorists could use viruses to cripple computer systems that control vital transportation networks.
Hackers also frequently target databanks where credit card numbers are stored. They then use the credit card numbers for purchases or to charge fake services. Hackers also commit theft-of-service crimes, such as accessing telephone equipment systems to make free long-distance calls. Additionally, hackers may target specific individuals to obtain their medical records or credit history, which they then use to extort or threaten the victim with the release of the information.
Public Wi-Fi hotspots are also easy targets for hackers and cybercriminals looking to steal data. They can use various techniques to intercept data in transit, especially on unsecured networks. For example, they may eavesdrop on data transmissions or use packet sniffing to capture sensitive information. Remote working has further increased the scope for data theft, as someone could watch your screen and keyboard in a public place to steal information like login details.
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Computers as weapons in warfare
Computers have become an integral part of modern warfare, with their use ranging from weapons systems to intelligence gathering and processing. The role of computers in warfare is multifaceted and continues to evolve, raising important questions about the ethical and legal implications of their use.
One of the most significant ways computers are used as weapons is through cyberattacks. Cyberweapons are typically defined as malware agents or computer viruses that are employed for military, paramilitary, or intelligence objectives. These cyberattacks can introduce malicious code into existing software, causing computers to perform unintended actions, such as disrupting or destroying existing computer systems. The Stuxnet attack, launched by the United States and Israel in 2010, is considered one of the first and most influential cyberweapon attacks, targeting Iranian nuclear facilities.
The use of computers in weapons systems is another critical aspect of their role in warfare. Computers are essential in the development and refinement of weapons, including cruise missiles and nuclear weapons. High-powered computers are used to simulate the behaviour of components and explosions, allowing for more advanced weapons designs. Additionally, computers are integral to the functioning of drones, which are remotely piloted aircraft used in warfare.
The intelligence-gathering capabilities of computers also make them powerful tools in warfare. They can be used to process and analyse large amounts of data, such as satellite observations of enemy terrain, which is crucial for the success of certain weapons systems. Computers can also be used to gather intelligence through cyber espionage, such as hacking into enemy computer systems to access sensitive information.
The use of computers as weapons in warfare raises important legal and ethical considerations. Cyberweapons, for example, can violate the privacy of targets and the sovereignty of their host nations. Additionally, there is a lack of full regulation of cyberweapons internationally, leading to discussions about how existing laws apply to this novel form of warfare. The potential for computers to be used as autonomous weapons, making decisions to fire without human input, further complicates the ethical landscape of their use in warfare.
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Computers as targets of viruses
Computers are frequently the targets of viruses, which are a type of malware that replicate by modifying other computer programs and inserting malicious code. This code can damage files, steal confidential information, or spy on the infected system. Viruses often spread via email, taking advantage of users who open infected attachments, or they can spread through removable media such as USB drives, infecting any computer they're plugged into.
One of the most well-known computer viruses is the Stuxnet worm, which was designed to target and sabotage industrial control systems, particularly Iran's nuclear program, by exploiting zero-day vulnerabilities. Another example is the Morris Worm, which spread through the early internet in 1988, slowing down or crashing many machines. Viruses can also spread via email, as seen with the ILOVEYOU worm, which was disguised as a love confession and caused widespread damage by overwriting files.
Computers are attractive targets for viruses because they often store valuable information, such as credit card numbers, medical records, or corporate data. Hackers can use stolen information for financial gain, extortion, or to threaten victims with its release. Additionally, computers that control vital transportation networks or critical infrastructure can be targeted to cause widespread disruption.
To protect against computer viruses, it is essential to employ robust cybersecurity measures, including up-to-date antivirus software and regular system scans. Knowledge about the latest threats and best practices is also crucial in preventing virus infections and mitigating their impact.
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Frequently asked questions
Cyberweapons are commonly defined as malware agents used for military, paramilitary, or intelligence objectives as part of a cyberattack. This includes computer viruses, trojans, spyware, and worms that can introduce malicious code into existing software, causing a computer to perform unintended actions or processes.
Computers can be used to unleash viruses through email, disrupting or destroying existing computer systems. They can also be used for hacking, such as accessing databanks to steal credit card numbers or sensitive information. Computers can also be used for mailbombing, where a targeted site is flooded with massive amounts of email so it crashes.
Computers are often targeted by hackers to steal important information, such as credit card numbers, medical records, or corporate data. They can also be targeted for mailbombing or virus attacks, which can cripple computer systems and networks.






















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