
In Dungeons and Dragons (DnD) 5e, hit points (HP) are a representation of a character's health. When a character is hit with an attack, HP are subtracted, and when they reach zero, the character dies. HP can be calculated by rolling a die and adding a Constitution modifier. Each class has a specific hit die, and the number available is based on the character's level. When a character levels up, they can roll their class's hit die, add their Constitution modifier, and increase their maximum HP by the result. Certain feats and magic items can also increase a character's maximum HP by increasing their Constitution ability score. Additionally, some character races and classes provide bonuses to HP, such as the hill dwarf gaining 1 HP for each character level.
| Characteristics | Values |
|---|---|
| How to calculate HP in DnD 5e | Your character's health or hit points (HP) in DnD 5e is calculated as your player character's maximum hit points (or "max HP") |
| How to increase max HP | When you level up, you can roll your class's hit die, add your Constitution modifier, and increase your maximum hit points by the result. Your hit dice pool also grows by one die. |
| How HP is impacted by character class | Beefier classes (like the barbarian) have bigger hit dice, while squishier classes (like the wizard) have smaller hit dice. |
| How HP is impacted by character level | Each class has a specific hit die, and the number available is based on level. For example, if a barbarian is level 6, they have 6 hit dice. |
| How HP is impacted by Constitution modifier | When your Constitution modifier increases by 1, your hit point maximum increases by 1 for each level you have attained. |
| How HP is impacted by items | Magical items that increase Constitution are desired by every character of every class. |
| How HP is impacted by feats | The Durable feat impacts your hit dice and can sometimes double your Constitution modifier. |
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What You'll Learn

Constitution modifier and HP
In Dungeons and Dragons (DnD), hit points (HP) refer to a character's health. When a character is hit with an attack, HP is subtracted, bringing them closer to defeat. When a character's HP reaches zero, they die.
When you level up in DnD, you can roll your class's hit die, add your Constitution modifier, and increase your maximum HP by the result. Your Constitution modifier is added to your maximum HP every time you level up. This can be a negative number if your Constitution score is low.
There are several ways to increase your maximum HP. For example, if your character's race is a hill dwarf, you gain 1 HP for each character level. If your character is a sorcerer and you chose the draconic bloodline, you gain 1 HP for each level in the sorcerer class.
Additionally, certain feats and magic items can increase your maximum HP. For instance, the Tough feat increases your maximum HP by 2 HP for each character level. The Durable feat doesn't impact max health, but it does let you sometimes double your Constitution modifier and bump up your Constitution ability score, which increases your HP every time you level up.
When creating a character from scratch, you determine your maximum HP with dice. You pool together the hit dice you gain from your character's class and roll all the dice, adding them together along with any relevant bonuses, such as your Constitution modifier.
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Constitution score and HP
In Dungeons and Dragons, hit points (HP) represent a character's health. When a character is hit with an attack, their hit points are reduced, bringing them closer to defeat. When a character's HP reaches zero, they die.
When a character levels up, their maximum HP increases. This increase is calculated by rolling a hit die and adding the character's Constitution modifier. The size of the hit die depends on the character's class, with beefier classes like the barbarian having bigger hit dice, while squishier classes like the wizard have smaller ones. The Constitution modifier is based on the character's Constitution score, which can be increased by certain feats, items, or abilities.
For example, if a character has a Constitution score of 16, their modifier is +3. If they level up and increase their Constitution score to 18, their modifier becomes +4. This increase of +1 in the modifier results in a gain of 1 HP for each level the character has attained. So, if the character is at level 8, their maximum HP increases by 8.
Some feats and abilities can also impact a character's HP. For instance, the Tough feat increases maximum HP by 2 HP for each character level. Certain character races and subclasses also provide bonuses to HP, such as the hill dwarf race or the sorcerer class with the draconic bloodline.
Additionally, during a short rest, a character can roll their hit dice to regain lost hit points. The HP regained is equal to the sum of the dice rolled plus their Constitution modifier for each die. This allows characters to recover some of their health during downtime between encounters.
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Constitution bonus and HP
In Dungeons and Dragons, hit points (HP) represent your character's health. When your character levels up, you can roll your class's hit die, add your Constitution modifier, and increase your maximum hit points by the result. Your Constitution modifier is added to your maximum HP every time you level up. This can be a negative number if your Constitution score is low.
There are several ways to increase your Constitution score and, therefore, your HP. Certain feats, such as the Durable feat, can impact your hit dice and Constitution modifier, which will increase your HP every time you level up. Additionally, certain magic items can increase your max HP by increasing your Constitution ability score. For example, the Amulet of Health bumps your Constitution score up to 19.
When you take a short rest, you can roll hit dice from your pool to regain hit points. The HP you recover equals the sum of the dice plus your Constitution modifier for each die rolled. You can also regain hit points by drinking a healing potion, although this requires an action in combat.
If you want to calculate your bonus hit points from your Constitution ability score, you can use the following formula: Ability score -10, divide by 2, round down, and then multiply by your level. For example, if your Constitution score is 16, you would calculate it as follows: 16 - 10 = 6, 6 / 2 = 3, and 3 x level = bonus hit points at that level.
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Hit dice and HP
In Dungeons and Dragons (DnD), Hit Points (HP) represent a character's current overall health. Damage reduces HP, and reaching zero HP can lead to unconsciousness or death. Hit Dice, on the other hand, are a "pool" from which a player draws to restore HP during rests. This pool is replenished after a long rest.
Each class in DnD is associated with a unique Hit Die, which determines the amount of HP gained with each level and the potential HP recovery during a short rest. For example, a barbarian has a larger Hit Die than a wizard. When creating a character, players roll their class's Hit Die and add their Constitution modifier to determine their starting HP.
As a character levels up, they can increase their maximum HP by rolling their class's Hit Die, adding their Constitution modifier, and increasing their maximum HP by the result. Their Hit Dice pool also grows by one die. Additionally, certain subclasses, races, feats, and magic items can permanently increase max HP. For example, the Tough feat grants 2 additional HP for each character level.
During a short rest, players can roll their available Hit Dice to regain HP. The HP recovered equals the sum of the dice plus their Constitution modifier for each die rolled. Players cannot exceed their maximum HP or spend more Hit Dice than they have available. After a long rest of 8 hours, players regain all lost HP and recover all spent Hit Dice.
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Level-up and HP
In D&D 5e, hit points (HP) are a representation of your character's health. When your character levels up, you can increase your maximum HP. To do this, you roll your class's hit die, add your Constitution modifier, and increase your maximum HP by the result. Your hit dice pool also grows by one die. Each class has a specific type of hit die, and the number available is based on the level of your character. For example, a barbarian has a 12-sided die (d12), while a wizard has a 6-sided die (d6).
When creating a character from scratch, you determine your maximum HP by pooling together the hit dice you gain from your chosen class. You discard one hit die from your character's initial class and take the maximum roll for that die. You then roll all the remaining dice, add them together, and add any relevant bonuses, such as your Constitution modifier or class features.
Your Constitution modifier is added to your maximum HP every time you level up. This can be a negative number if your Constitution score is low. Certain feats and magic items can increase your maximum HP by increasing your Constitution ability score. For example, the Durable feat lets you sometimes double your Constitution modifier and bump up your Constitution ability score.
Additionally, some character races and classes provide bonuses to your HP. For instance, if your character is a hill dwarf, you gain 1 HP for each character level. If your character is a sorcerer and you chose the draconic bloodline, you gain 1 HP for each level in the sorcerer class.
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Frequently asked questions
HP, or Hit Points, in D&D 5e refers to your character's health. When you level up, you can roll your class's hit die, add your Constitution modifier, and increase your maximum hit points by the result. Your hit dice pool also grows by one die.
When your Constitution modifier increases by 1, your hit point maximum increases by 1 for each level you have attained. For example, when a fighter increases his Constitution score from 17 to 18 at level 8, his Constitution modifier increases from +3 to +4, and his hit point maximum increases by 8.
Yes, there are several ways to increase your max HP. Certain feats, such as the Tough feat, will increase your max HP. Additionally, certain magic items can increase your max HP by increasing your Constitution ability score.

























